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(Created page with "{{SpellPage | name = Sunbeam | image = Spell Evocation Sunbeam.png | level = 6 | school = Evocation | classes = Druid, Sorcerer, Wizard | summary = Deals radiant damage to enemies in a line, blinds, and allows recasting without a spell slot. | description = A beam of brilliant light sears and blinds all creatures in its path. Until the spell ends, you can recast Sunbeam without expending a spell slot. | action type = action | damage = 6d8 | damage type = Radiant | damage...")
 
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{{SpellPage
{{SpellPage
| name = Sunbeam
| name = Sunbeam
| image = Spell Evocation Sunbeam.png
| image = Sunbeam.webp
| level = 6
| level = 6
| school = Evocation
| school = Evocation
| ritual =
| classes = Druid, Sorcerer, Wizard
| classes = Druid, Sorcerer, Wizard
| summary = Deals radiant damage to enemies in a line, blinds, and allows recasting without a spell slot.
| class learns at level 11 = Druid, Sorcerer, Wizard
| description = A beam of brilliant light sears and blinds all creatures in its path. Until the spell ends, you can recast Sunbeam without expending a spell slot.
| class learns at level 2 =
| action type = action
| races =
| race learns at level 1 =
| race learns at level 2 =
| granted by items = The Blood of Lathander:Long Rest
| summary = This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. You can then use {{SAI|Recast Sunbeam}} on subsequent turns without expending a Spell Slot.
| description = A beam of brilliant light sears and {{Cond|Blinded|Blinds}} all creatures in its path.
| extra description = Until the spell ends, you can recast Sunbeam without expending a [[Spell Slot|spell slot]].
| cost = action, spell6
| attack roll =
| damage = 6d8
| damage = 6d8
| damage modifier =
| damage type = Radiant
| damage type = Radiant
| damage save = Constitution
| damage per =
| damage save effect = half
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage per =
| concentration = yes
| save = CON
| on save = Targets still take half damage.
| range =  
| range =  
| range m = 18
| range m =
| range ft = 54
| range ft =
| aoe = line
| aoe = line
| aoe m = 18
| aoe m = 18
| aoe ft = 54
| aoe ft = 60
| condition = Blinded
| condition = Blinded
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = Constitution
| condition dc = caster
| condition2 = Sunbeam
| condition2 duration = 10
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants =
| notes = * This spell creates a beam of light from the caster out to a distance of {{Distance|m=18|ft=60}}. The beam is {{Distance|m=2.5|ft=8}} wide.
* The incantation for Sunbeam is '''Incendē''', the Latin command "set on fire/inflame!"
| video = Sunbeam Visuals.mp4
}}
}}
[[Category:Recastable spells]]
== External links ==
* {{FRWiki|Sunbeam|long}}
[[Category:Sources of Radiant damage]]

Latest revision as of 08:05, 15 August 2024

Sunbeam.webp

Sunbeam is a level 6 evocation spell. This spell allows spellcasters to project a beam of light, Blinding and dealing Radiant damage to everything in its path. You can then use Recast Sunbeam Recast Sunbeam on subsequent turns without expending a Spell Slot.

Description

A beam of brilliant light sears and Blinds Blinds all creatures in its path.

Until the spell ends, you can recast Sunbeam without expending a spell slot.

Properties

Cost
Action + Level 6 Spell Slot
Damage
D8 Radiant.png 6d8 (6~48) Damage TypesRadiant
Details
CON Save (On Save: Targets still take half damage.)
AoE: 18 m / 60 ft (Line)
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Blinded

Blinded Blinded

Duration: 10 turns

Spell save DC  Constitution saving throw

Condition: Sunbeam

Sunbeam Sunbeam

Duration: 10 turns

How to learn

Classes:

Granted by the following items:

Notes

  • This spell creates a beam of light from the caster out to a distance of 18 m / 60 ft. The beam is 2.5 m / 8 ft wide.
  • The incantation for Sunbeam is Incendē, the Latin command "set on fire/inflame!"

Visuals

External links[edit | edit source]