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Spiritual Weapon: Difference between revisions
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{{ | {{About | ||
| | | subject = the base spell | ||
| | | disambig = Spiritual Weapon | ||
}} | |||
{{Feature page | |||
| type = spell | |||
| uid = Target_SpiritualWeapon | |||
| level = 2 | | level = 2 | ||
| school = Evocation | | school = Evocation | ||
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different [[weapon action]]. | |||
| summary = Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon | |||
| description = Summon a floating, spectral weapon that attacks your enemies alongside you. | | description = Summon a floating, spectral weapon that attacks your enemies alongside you. | ||
| | | image = Spiritual Weapon Halberd.webp | ||
| | | controller icon = Spiritual Weapon Halberd Icon.webp | ||
| damage | | hotbar icon = Spiritual Weapon Halberd Unfaded Icon.webp | ||
| damage = 1d8+1 + Spellcasting mod | |||
| damage type = Force | | damage type = Force | ||
| | | cost = bonus, spell2 | ||
| range | | range = ranged | ||
| higher levels = For every 2 spell levels higher than | | higher levels = [[Upcasting]]: For every 2 spell slot levels higher than 2nd, the weapon gains {{Hp|8}} and deals an additional {{DamageText|1d8|Force}} damage. | ||
| variants = Spiritual Weapon: Greataxe, Spiritual Weapon: Greatsword, Spiritual Weapon: Halberd, Spiritual Weapon: Maul, Spiritual Weapon: Spear, Spiritual Weapon: Trident | |||
| classes = Cleric | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| class learns at level 3 = Cleric, War Domain:Domain Spell | |||
| class learns at level 5 = Oath of the Crown:Oath Spell | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| granted by items = Sethan, Harper Sacredstriker | |||
| notes = | |||
* The summoned weapon rolls its own initiative (with a +0 bonus) and acts on its own turn rather than the summoner's turn. | |||
* The weapon is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types. | |||
* Each spiritual weapon lasts for 10 turns, and only one Spiritual Weapon may be summoned at any time. | |||
* The caster's [[spellcasting modifier]] is added to both the damage and attack rolls of the summoned Spiritual Weapon. | |||
* The summoned weapon also gets the caster's [[proficiency bonus]] added to its {{Attack roll}}s. | |||
* On the other hand, the [[Difficulty Class#Weapon Action DC|weapon action DC]] of the summoned weapon (used for example by {{SAI|Spiritual Weapon: Spear}} to inflict {{Cond|Gaping Wounds}} with {{SAI|Piercing Strike}}) is fixed to 12 and does not benefit from the caster's spellcasting modifier. | |||
* The greataxe, greatsword, and halberd variants of Spiritual Weapon are functionally identical. The spear and trident variants are also functionally identical. | |||
* Spiritual Weapons cannot make opportunity attacks. | |||
* The incantation for Spiritual Weapon is ''Ex Textura'', Latin for "from the weave". | |||
}} | }} | ||
== External links == | |||
* {{FRWiki|Spiritual weapon|long}} | |||
[[Category:Sources of Force damage]] |
Latest revision as of 23:37, 7 February 2025
This article is about the base spell. For other uses, see Spiritual Weapon (disambiguation).
Spiritual Weapon is a level 2 evocation spell. Summons a floating weapon that can attack enemies. You can choose between several different weapons, and each has a different weapon action.
8 hit points and deals an additional 1d8
Force damage.
Description
Summon a floating, spectral weapon that attacks your enemies alongside you.Properties
- Cost
Bonus action +
Level 2 Spell Slot
Damage: 2~9 + modifiers1d8 + 1 + Spellcasting modifierForce
- Details
Range: 18 m / 60 ft
UID
Target_SpiritualWeapon
At higher levels
Upcasting: For every 2 spell slot levels higher than 2nd, the weapon gains![HP Icon.png](/w/images/thumb/2/25/HP_Icon.png/25px-HP_Icon.png)
![Damage Types](/w/images/thumb/d/d1/Force_Damage_Icon.png/25px-Force_Damage_Icon.png)
Variants
How to learn
Classes:
- Class level 3: Cleric, and War Domain (Domain Spell)
- Class level 5: Oath of the Crown (Oath Spell)
- Class level 6: College of Lore (via Magical Secrets)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
Notes
- The summoned weapon rolls its own initiative (with a +0 bonus) and acts on its own turn rather than the summoner's turn.
- The weapon is Ethereal, Immune to
Psychic and
Poison damage, and Resistant to all other Damage Types.
- Each spiritual weapon lasts for 10 turns, and only one Spiritual Weapon may be summoned at any time.
- The caster's spellcasting modifier is added to both the damage and attack rolls of the summoned Spiritual Weapon.
- The summoned weapon also gets the caster's proficiency bonus added to its
Attack rolls.
- On the other hand, the weapon action DC of the summoned weapon (used for example by to inflict with ) is fixed to 12 and does not benefit from the caster's spellcasting modifier.
- The greataxe, greatsword, and halberd variants of Spiritual Weapon are functionally identical. The spear and trident variants are also functionally identical.
- Spiritual Weapons cannot make opportunity attacks.
- The incantation for Spiritual Weapon is Ex Textura, Latin for "from the weave".