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Eyebite: Asleep: Difference between revisions
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(Created page with "{{SpellPage | name = Eyebite: Asleep | image = Spell_Eyebite_Asleep.png | level = 6 | school = Necromancy | ritual = | classes = | class learns at level 11 = Bard, Sorcerer, Warlock, Wizard | class learns at level 2 = | races = | race learns at level 1 = | race learns at level 2 = | summary = | description = Your eyes become black corridors walled in teeth, your gaze capable of inflicting dread, sickness, or putting creatures to sleep. While Concentrating, you may cast...") |
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{{SpellPage | {{SpellPage | ||
| name = Eyebite: Asleep | | name = Eyebite: Asleep | ||
| image = | | image = Eyebite Asleep.webp | ||
| level = 6 | | level = 6 | ||
| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| | | summary = This spell allows you to repeatedly force enemies asleep. | ||
| | | description = Put a creature to {{Cond|Sleeping|sleep}}. | ||
| | | warning = {{Prereq|The condition ends upon taking damage.}} | ||
| | | cost = action, spell6 | ||
| | | attack roll = | ||
| | | damage = | ||
| damage modifier = | |||
| damage type = | |||
| | | damage save = Wisdom | ||
| attack roll = | | damage save effect = | ||
| damage = | | extra damage = | ||
| damage modifier = | | extra damage modifier = | ||
| damage type = | | extra damage type = | ||
| damage save = | | extra damage save = | ||
| damage save effect = | | extra damage save effect = | ||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| concentration = yes | | concentration = yes | ||
| save = WIS | |||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = Sleeping | | condition = Sleeping | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition save = | | condition save = WIS | ||
| area = | | condition dc = caster | ||
| area category = | | area = | ||
| area shape = | | area category = | ||
| area range m = | | area shape = | ||
| area range ft = | | area range m = | ||
| area duration = | | area range ft = | ||
| area turn start damage = | | area duration = | ||
| area turn start damage type = | | area turn start damage = | ||
| area turn start damage save = | | area turn start damage type = | ||
| area turn start damage save effect = | | area turn start damage save = | ||
| area turn end damage = | | area turn start damage save effect = | ||
| area turn end damage type = | | area turn end damage = | ||
| area turn end damage save = | | area turn end damage type = | ||
| area turn end damage save effect = | | area turn end damage save = | ||
| area condition = | | area turn end damage save effect = | ||
| area condition 2 = | | area condition = | ||
| area condition 3 = | | area condition 2 = | ||
| area condition 4 = | | area condition 3 = | ||
| higher levels = | | area condition 4 = | ||
| notes = | | higher levels = | ||
| variant of = Eyebite | |||
| notes = | |||
}} | }} |
Latest revision as of 07:12, 15 August 2024
Eyebite: Asleep is a level 6 necromancy spell. This spell allows you to repeatedly force enemies asleep.
Description
Put a creature to .
The condition ends upon taking damage.
Properties
- Cost
- Action + Level 6 Spell Slot
- Details
- WIS Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Sleeping
Duration: 10 turns
Spell save DC Wisdom saving throw
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity saving throws.
- Attack rolls against it have Advantage, and any attack that hits the creature is a critical hit if the attacker is within 1.5 m / 5 ft of the creature.
- Removed by taking damage, getting wet, receiving or being .
How to learn
This spell is a variation of: