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Dominate Person: Difference between revisions

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(Created page with "{{SpellPage | name = Dominate Person | image = Spell_Enchantment_DominatePerson.png | level = 5 | school = Enchantment | ritual = | classes = | class learns at level 9 = Bard, Sorcerer, Wizard, Archfey Warlock, Great Old One Warlock | class learns at level 2 = | races = | race learns at level 1 = | race learns at level 2 = | summary = | description = Make a humanoid fight alongside you. Every time the creature takes damage, it makes a Wisdom Saving Throw against your dom...")
 
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{{SpellPage
{{SpellPage
| name = Dominate Person
| name = Dominate Person
| image = Spell_Enchantment_DominatePerson.png
| image = Dominate Person.webp
| level = 5
| level = 5
| school = Enchantment
| school = Enchantment
| ritual =
| ritual =  
| classes =
| classes = Bard, Sorcerer, Wizard
| class learns at level 9 = Bard, Sorcerer, Wizard, Archfey Warlock, Great Old One Warlock
| class learns at level 9 = Bard, Sorcerer, Wizard, The Archfey, The Great Old One, Trickery Domain:Domain Spell, Knowledge Domain:Domain Spell
| class learns at level 2 =
| class learns at level 2 =  
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary =
| granted by items = Nymph Cloak:Long Rest
| description = Make a humanoid fight alongside you. Every time the creature takes damage, it makes a Wisdom Saving Throw against your domination. Allies cannot be dominated.
| summary = This spell allows spellcasters to force a humanoid to temporarily fight as an ally.
| action type = action
| description = {{Cond|Dominated|Dominate}} a nearby humanoid. Allies are unaffected.
| attack roll =
| extra description = Every time the creature takes damage, it may repeat the {{SavingThrow}} against your domination.
| damage =
| cost = action, spell5
| damage modifier =
| attack roll =  
| damage type =
| damage =  
| damage save =
| damage modifier =  
| damage save effect =
| damage type =  
| extra damage =
| damage save =  
| extra damage modifier =
| damage save effect =  
| extra damage type =
| extra damage =  
| extra damage save =
| extra damage modifier =  
| extra damage save effect =
| extra damage type =  
| extra damage save =  
| extra damage save effect =  
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| save = WIS
| condition = Dominated
| condition = Dominated
| condition duration = 10
| condition duration = 10
| condition save = Wisdom
| condition save = WIS
| area =
| condition dc = caster
| area category =
| area =  
| area shape =
| area category =  
| area range m =
| area shape =  
| area range ft =
| area range m =  
| area duration =
| area range ft =  
| area turn start damage =
| area duration =  
| area turn start damage type =
| area turn start damage =  
| area turn start damage save =
| area turn start damage type =  
| area turn start damage save effect =
| area turn start damage save =  
| area turn end damage =
| area turn start damage save effect =  
| area turn end damage type =
| area turn end damage =  
| area turn end damage save =
| area turn end damage type =  
| area turn end damage save effect =
| area turn end damage save =  
| area condition =
| area turn end damage save effect =  
| area condition 2 =
| area condition =  
| area condition 3 =
| area condition 2 =  
| area condition 4 =
| area condition 3 =  
| higher levels =
| area condition 4 =  
| notes =
| higher levels =  
| notes = As of Patch 5, the level 10 Enchantment Wizard feature Split Enchantment will allow targeting 2 humanoids with Dominate Person, but will not result in dominating both, even with failed saves, as the second instance of domination ends the effect of the first.
| video = Dominate Person Visuals.mp4
}}
}}
== External Links ==
* {{FRWiki|Dominate person|long}}

Latest revision as of 15:39, 30 July 2024

Dominate Person.webp

Dominate Person is a level 5 enchantment spell. This spell allows spellcasters to force a humanoid to temporarily fight as an ally.

Description

Dominate Dominate a nearby humanoid. Allies are unaffected.

Every time the creature takes damage, it may repeat the Saving throw against your domination.

Properties

Cost
Action + Level 5 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Dominated

Dominated Dominated

Duration: 10 turns

Spell save DC  Wisdom saving throw

  • Affected entity will follow and fight alongside the caster of this spell.
  • Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.

How to learn

Classes:

Granted by the following items:

Notes

As of Patch 5, the level 10 Enchantment Wizard feature Split Enchantment will allow targeting 2 humanoids with Dominate Person, but will not result in dominating both, even with failed saves, as the second instance of domination ends the effect of the first.

Visuals

External Links[edit | edit source]