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Greater Invisibility: Difference between revisions
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(Created page with "{{SpellPage | name = Greater Invisibility | image = Spell_Illusion_GreaterInvisibility.png | level = 4 | school = Illusion | ritual = | classes = Bard, Sorcerer, The Archfey, Wizard | class learns at level 4 = Bard, Sorcerer, Archfey Warlock, Wizard | races = | race learns at level 1 = | race learns at level 2 = | summary = | description = Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increa...") |
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{{SpellPage | {{SpellPage | ||
| name = Greater Invisibility | | name = Greater Invisibility | ||
| image = | | image = Greater Invisibility.webp | ||
| level = 4 | | level = 4 | ||
| school = Illusion | | school = Illusion | ||
| ritual = | | ritual = | ||
| classes = Bard, Sorcerer | | classes = Bard, Sorcerer, Wizard | ||
| class learns at level | | class learns at level 7 = Bard, Sorcerer, The Archfey, Wizard, Circle of the Land:Underdark | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = | | summary = This spell allows spellcasters to provide a more resilient form of [[Invisibility (spell)|Invisibility]] for their allies. | ||
| description = Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage. Invisibility breaks when you fail increasingly harder | | description = Turn a creature Invisible. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}. | ||
| | | extra description = Invisibility breaks when you fail increasingly harder {{Ability Check|Stealth}}s on attacking, casting spells, or interacting with items. | ||
| cost = action, spell4 | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
Line 31: | Line 32: | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = Greater Invisibility | ||
| condition duration = | | condition duration = 10 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * The first [[Stealth]] check [[Ability Check|DC]] is 15. The following checks start at a DC of 17, increasing by 1 per check. | ||
| video = Greater Invisibility Visuals.mp4 | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Greater invisibility|long}} |
Latest revision as of 17:38, 25 October 2024
Greater Invisibility is a level 4 illusion spell. This spell allows spellcasters to provide a more resilient form of Invisibility for their allies.
Description
Turn a creature Invisible. Attacks against it have Disadvantage. It attacks with Advantage.
Invisibility breaks when you fail increasingly harder Stealth checks on attacking, casting spells, or interacting with items.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Greater Invisibility
Duration: 10 turns
- Entity has Advantage on Attack rolls. Attack Rolls against it have Disadvantage
- When interacting with items, casting spells, or attacking, the entity needs to succeed on a Stealth Check to maintain Invisibility. The Check becomes harder with each successful attempt.
How to learn
Classes:
- Class Level 7: Bard, Sorcerer, The Archfey, Wizard, and Circle of the Land (Underdark)