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Lae'zel/Approval: Difference between revisions
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* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Lae'zel|+1}} | * At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that seeing your enemies cowed never gets old {{Approval|Lae'zel|+1}} | ||
▶ '''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ▶ '''''Note:''' This line require first {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]'' | ||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]'''<br> | ||
* | ''Dealing with [[Yurgir]] and his retinue:'' | ||
* | * When speaking to the orthon initially, choose to attack him straightaway. {{Approval|Lae'zel|+1}} | ||
** OR Talk to Yurgir about his pact, pass a passive [[Insight]] check and three subsequent [[Persuasion]] checks to make him kill Merregons, shoot his [[Displacer Beast]] [[Nessa]], and finally off himself. {{Approval|Lae'zel|+1}} | |||
▶ '''''Note:''' The Insight check is not needed when playing as a [[Bard]] or a [[Warlock]]'' | ▶ '''''Note:''' The Insight check is not needed when playing as a [[Bard]] or a [[Warlock]]'' | ||
'''[[Mind Flayer Colony]]''' | ''Near Pedestal of Reckoning and through [[Gauntlet_of_Shar#Trials_of_Shar|Shar's trials]]:'' | ||
* | * When Shadowheart speaks of her need to go through the trials: | ||
** Answer that this is a distraction OR that you are actually here to gain Ketheric's trust {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR, Playing as a {{Deity|Selûne}} worshipper, say you have no intention of letting her prove her fanaticism | |||
** OR Agree to help her if you can {{Approval|Lae'zel|+1}} | |||
''Dealing with [[Balthazar]] in his outpost:'' | |||
* Speaking to Balthazar through [[Reconstituted Duellist]], tell ''it'' to leave, because you don't answer to a pile of bones {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, say you do not blunder {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Deity|Shar}} worshipper, say you belong in this place far more than some bone pile {{Approval|Lae'zel|+1}} | |||
* Agree to clear the way for the necromancer, and then persuade him to assign [[Flesh]] to your help {{Approval|Lae'zel|+1}} | |||
** Having [[Mother Dearest]] in your inventory, ask Balthazar what happened to his mother. Then, tell him you took the urn, and finally say that you'll keep her. {{Approval|Lae'zel|+1}} | |||
''In the [[Shadowfell]]:'' | |||
* If you have defeated Balthazar: | |||
** Free the [[Aylin]] {{Approval|Lae'zel|+1}} | |||
* If Balthazar is present and not hostile to the party: | |||
** Tell him to leave, or he is a dead man {{Approval|Lae'zel|+1}} | |||
** OR, PLaying as a Good or Neutral {{Class|Cleric}}, choose to attack him {{Approval|Lae'zel|+1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Playing as a {{Race|Githyanki}}, talk to the [[Waking Mind]] and tell her that this form fits her much better {{Approval|Lae'zel|+1}} | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* Speak to [[Chop]] and ask why not to send him to all other butchered victims {{Approval|Lae'zel|+1}} | |||
** If [[Us]] survived the [[Nautiloid]] and is kept in the cage, free it. When Chop speaks to you about it, order him to stand aside or die {{Approval|Lae'zel|+1}} | |||
* If you killed Us, when Chop speaks to you, answer that you will send him to join it {{Approval|Lae'zel|+1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to purge the pods {{Approval|Lae'zel|+5}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]] and seize the cult leadership, say eradicating the Elder Brain may be wiser {{Approval|Lae'zel|+1}} | |||
* OR Declare you will be the saviours of Baldur's Gate, then say her vision of future is shaped by violence {{Approval|Lae'zel|+1}} | |||
* OR Say that her idea is madness, and you need to eradicate the cult ''and'' the brain {{Approval|Lae'zel|+1}} | |||
* When Minthara enquires about one more thing to explain... | |||
* ... and asks why you slayed the tieflings in the [[Emerald Grove]]: | |||
** Say you did it to earn her trust {{Approval|Lae'zel|+1}} | |||
** OR Say you wanted to watch them suffer {{Approval|Lae'zel|+1}} | |||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, say you enjoy killing {{Approval|Lae'zel|+1}} | |||
*... and asks why you have come to Moonrise: | |||
** Answer you wanted to learn more about the tadpole {{Approval|Lae'zel|+1}} | |||
** OR Say you wanted revenge on those who did all this to you {{Approval|Lae'zel|+1}} | |||
''Talking to [[Aylin]], if you let [[Balthazar]] take her from Shadowfell:'' | |||
* If [[Isobel]] survived, tell them you must apologize to Aylin {{Approval|Lae'zel|+1}} | |||
* If Isobel died, tell Aylin your betrayal was a strategic move {{Approval|Lae'zel|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Tell her you're glad they are safe, and say they are better off without [[Zevlor]] {{Approval|Lae'zel|+1}} | |||
* Say you couldn't have done it without Jaheira's help {{Approval|Lae'zel|+1}} | |||
** Then say "Good riddance" (i.e. to Zevlor) {{Approval|Lae'zel|+1}} | |||
* Tell her the [[Nightsong]] is the real hero {{Approval|Lae'zel|+1}} | |||
* Say people get paid for doing jobs {{Approval|Lae'zel|+1}} ''(A {{Class|Rogue}} character has a unique line here)'' | |||
** When she answers that she has no money, say you were joking {{Approval|Lae'zel|+1}} | |||
''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | |||
* Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | |||
** Tell Ide that her friend is dead anyway {{Approval|Lae'zel|+1}} | |||
** OR Tell Mattis that death happens, and that's it {{Approval|Lae'zel|+1}} | |||
''Speaking to others:'' | |||
* Playing as a {{Class|Bard}}, talk to [[Alfira]] and decline her proposal to play together for the tiefling kids {{Approval|Lae'zel|+1}} | |||
* Speak to [[Art Cullagh]] and ask whether the [[Shadow Curse|curse]] is everything he bothers about. {{Approval|Lae'zel|+1}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
Line 624: | Line 691: | ||
'''[[Lower City]]''' | '''[[Lower City]]'''<br> | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Outrage at him for stealing from people he is supposed to protect {{Approval|Lae'zel|+1}} | |||
** OR Pretend to push him off his balance {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say is he was truly sorry, he'd be willing to die for forgiveness {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Drow}}, tell him you'd make you cut off his hand were you his master {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Monk}}, praise him for a good discipline for a guard {{Approval|Lae'zel|+1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and say: | |||
* That you'd do exactly what she is doing {{Approval|Lae'zel|+1}} | |||
** OR Advise her to double their shifts and dock their pay {{Approval|Lae'zel|+1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, ask him why don't he wait with threats until you commit a crime {{Approval|Lae'zel|+1}} | |||
** OR Say a big guy like him makes an easy target {{Approval|Lae'zel|+1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say "Good riddance" {{Approval|Lae'zel|+1}} | |||
* Talking to [[Thrastle Muria]], ask if everyone in her neighbourhood is as friendly as she is {{Approval|Lae'zel|+1}} | |||
** OR Say that you are no builder but still are handy with a hammer {{Approval|Lae'zel|+1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens {{Approval|Lae'zel|+1}} | |||
** OR Tell Lora it wasn't very responsible to take a kid to a tavern {{Approval|Lae'zel|+1}} | |||
** OR Propose to help Lora find [[Vanra Bergauz|her daughter]] for a certain price {{Approval|Lae'zel|+1}} | |||
* If you already know that Vanra died, tell this to Lora, then say you did your best {{Approval|Lae'zel|+1}} | |||
** OR Say Vanra is dead, no matter Lora believes you or not {{Approval|Lae'zel|+1}} | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, ask what to do if you want to use the latrine {{Approval|Lae'zel|+1}} | |||
* Ask Gannet about Vanra, and then: | |||
** Say you didn't think a tough guy would be scared of a little knife {{Approval|Lae'zel|+1}} | |||
** Tell him you'd love to see him try to kick you out {{Approval|Lae'zel|+1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Lae'zel|+1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]], inquire her about Vanra, and then ask how do you know she's not lying {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}} or a {{Class|Fighter}}, ask whether a little knife caused such trouble {{Approval|Lae'zel|+1}} | |||
* When looking for a decision, suggest to pay Lora off {{Approval|Lae'zel|+1}} | |||
** OR Say you want to get to the bottom to the story of a missing child {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Half-Orc}}, say Lora acted out of fear and anger {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Oath of Vengeance|Vengeance Paladin}}, say the punishment is in order {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Background|Haunted One|The Dark Urge}}, mention that killing Lora sounds like the best way {{Approval|Lae'zel|+1}} | |||
* When the hag offers you money for killing Lora, agree to do it {{Approval|Lae'zel|+1}} | |||
** OR Refuse to do the dirty work for her {{Approval|Lae'zel|+1}} ''(A {{Class|Oath of Devotion|Devotion Paladin}} character will have a unique line here)'' | |||
** OR, Playing as a {{Class|Rogue}}, agree to do it if she doubles the price {{Approval|Lae'zel|+1}} | |||
* Agree to kill Lora for disguised hag, but then return and tell the hag you've changed your mind and she should surrender Vanra {{Approval|Lae'zel|+1}} | |||
* After [[Auntie Ethel]] reveals herself and confesses that she actually ate Vanra, call her a monster, and then: | |||
** Tell her to surrender the child immediately. {{Approval|Lae'zel|+1}} | |||
** OR Say you'll leave now {{Approval|Lae'zel|+1}} | |||
** OR Say "That’s so evil, even I’m impressed." {{Approval|Lae'zel|+1}} | |||
* If you have already killed Lora, tell Ethel to thank you {{Approval|Lae'zel|+1}} | |||
** OR Say you don't like being used {{Approval|Lae'zel|+1}} | |||
* When Ethel offers you to let her go in exchange of being an ally in your crusade, agree to have a deal {{Approval|Lae'zel|+1}} ''(An {{Class|Oathbreaker|Oathbreaker Paladin}} character will have a unique line here)'' | |||
** OR Decline her deal, choosing either "Not a chance" or "Time to die" lines {{Approval|Lae'zel|+1}} ''(either option)'' | |||
** OR, Playing as a {{Class|Warlock}}, tell her to make a better offer or die {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Paladin}}, say you will find glory in spilling the guts of a monster {{Approval|Lae'zel|+1}} ''(This option is available for {{Class|Oathbreaker|Oathbreakers}}, too)'' | |||
''Speaking to [[Svend]] and [[Siggy]]:'' | |||
* Ask whether Svend is really worried about a ''date'' when the army of the Absolute can attack any moment {{Approval|Lae'zel|+1}} | |||
** OR Say Siggy clearly loves him and worries about him {{Approval|Lae'zel|+1}} | |||
** OR Persuade Svend he would leave the city at the first chance {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Race|Halfling}}, tell Svend to skip the date for a free drinks {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Rogue}}, convince Svend to stay, asking what's life without a little danger {{Approval|Lae'zel|+1}} | |||
** OR, Playing as a {{Class|Monk}}, tell him to forego the date {{Approval|Lae'zel|+1}} | |||
** OR, PLaying as a {{Class|Bard}}, tell Svend to save the angst for romance novels {{Approval|Lae'zel|+1}} | |||
** OR Choose to stay out of their debate and do not meddle in {{Approval|Lae'zel|+1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then say you've probably mistaken her for someone else {{Approval|Lae'zel|+1}} | |||
* Speaking to [[Zena]], tell her that if a child was in this dump, they deserve to be 'nabbed' {{Approval|Lae'zel|+1}} | |||
''At [[Crimson Draughts]]:'' | |||
* When agree to follow her A M -1 | |||
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Lae'zel|+1}} | |||
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Lae'zel|+1}} | |||
▶''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. '' | |||
* Refuse to hand over the Githyanki egg to [[Havkelaag]] while at the [[Society of Brilliance]]'s [[The Lodge|lodge]]. {{Approval|Lae'zel|+1}} | * Refuse to hand over the Githyanki egg to [[Havkelaag]] while at the [[Society of Brilliance]]'s [[The Lodge|lodge]]. {{Approval|Lae'zel|+1}} | ||
* Tell [[Silfy]] that he's not a good salesperson when | * Tell [[Silfy]] that he's not a good salesperson when she tries to sell a copy of ''Baldur's Mouth Gazette'' to you. {{Approval|Lae'zel|+1}} | ||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
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'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]'''<br> | ||
* | |||
* | ''Dealing with [[Yurgir]] and his retinue:'' | ||
* Lick the dead spider meat {{Approval|Lae'zel|-2}} ''(Comes point by point for each lick)'' | |||
* If you agreed to help Yurgir: | |||
** Talk to [[Nessa]] without {{SAI|Speak with Animals}}, pass the {{Ability check|Animal Handling|16}} and give her a scratch behind the ears {{Approval|Lae'zel|-1}} | |||
''Dealing with [[Lyrthindor]]:'' | |||
* After killing any three rats in the temple, speak with any other rat: | |||
** Using {{SAI|Speak with Animals}}, bargain their lives for a treasure {{Approval|Lae'zel|-1}} | |||
** Without {{SAI|Speak with Animals}}, choose to hold your hands up in peace {{Approval|Lae'zel|-1}} | |||
* When [[Lyrthindor]] appears after you continue killing rats, tell him you were trying to humour Yurgir (if you persuaded the orthon to help him) {{Approval|Lae'zel|-1}} | |||
** OR That there's no need for ''more'' violence (if you didn't persuade the orthon) {{Approval|Lae'zel|-1}} | |||
** OR Say you are sorry for this {{Approval|Lae'zel|-1}} | |||
'''[[Mind Flayer Colony]]'''<br> | |||
''In the [[Necrotic Laboratory]]:'' | |||
* Talking to the [[Waking Mind]]: | |||
** When she mentiones that she were a ''githzerai'', ask whether it is some form of a githyanki {{Approval|Lae'zel|-1}} | |||
** Succeed the passive [[Insight]] check and choose to purge her mind {{Approval|Lae'zel|-1}} | |||
* Talking to [[Balthazar]], successfully pretend to be a thrall {{Approval|Lae'zel|-1}} ''(This option is available only if you helped the necromancer reach the [[Nightsong]] and let him take her to [[Ketheric]])'' | |||
''At the [[Mind_Flayer_Colony#Morgue|Morgue]]:'' | |||
* If [[Us]] survived the [[Nautiloid]] and is kept in the cage, convince [[Chop]] to let it go with you through [[Persuasion]], [[Deception]] or [[Intimidation]] {{Approval|Lae'zel|-1}} | |||
* If you already freed Us, when Chop speaks to you: | |||
** Pass {{Ability check|Wisdom|14}} (Illithid) and say that you and it are alike {{Approval|Lae'zel|-1}} | |||
** OR Persuade Chop to let Us go with you {{Approval|Lae'zel|-1}} | |||
''In the [[Tadpoling Centre]]:'' | |||
* Choose to release pod captives {{Approval|Lae'zel|-1}} | |||
'''After the final fight with [[Apostle of Myrkul]]'''<br> | |||
''Speaking to [[Minthara]]:'' | |||
* When Minthara tells you she is going to kill [[Orin]], mention the cult might need a new leadership afterwards {{Approval|Lae'zel|-1}} | |||
'' Talking to [[Alfira]]:'' | |||
* Playing as a {{Class|Bard}}, agree to play together a show for the tiefling kids {{Approval|Lae'zel|-1}} | |||
** OR Prompt her to play for them alone {{Approval|Lae'zel|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* Say that you're glad they are safe, and mention that [[Zevlor]] did his best {{Approval|Lae'zel|-1}} | |||
* Tell Cerys that other will look up to her {{Approval|Lae'zel|-1}} | |||
* Say you couldn't have done it without Jaheira's help, then ask her not to speak ill of the dead (i.e. Zevlor) {{Approval|Lae'zel|-1}} | |||
'' | ''Talking to [[Ide]], [[Umi]] and [[Mattis]]:'' | ||
* | * Tell any of them about [[Mol|Mol's]] eyepatch you have found down in the colony, and then: | ||
* | ** Assure Ide that Mol is somewhere safe {{Approval|Lae'zel|-1}} | ||
** Tell Mattis that Mol will already be at Baldur's Gate when they arrive {{Approval|Lae'zel|-1}} | |||
** Promise Umi that Mol is fine {{Approval|Lae'zel|-1}} | |||
}} | }} | ||
Line 878: | Line 1,072: | ||
'''[[Lower City]]''' | '''[[Lower City]]'''<br> | ||
''At the [[Basilisk Gate Barracks]]:'' | |||
* Talking to [[Murphy|Fist Murphy]], ask why he is standing on one leg, and then: | |||
** Playing as a {{Class|Barbarian}}, tell him to prove Liara Portyr he is not a weakling {{Approval|Lae'zel|-1}} | |||
* Playing as a {{Class|Fighter}}, talk to [[Thunder (Flaming Fist)|Gauntlet Thunder]] about proper punishment for two soldiers who screwed up, and then: | |||
** Tell her to let it slide, just for once {{Approval|Lae'zel|-1}} | |||
* Talking to [[Arensen|Fist 'Edge' Arensen]] at the gallows, tell him you'll stay out of trouble {{Approval|Lae'zel|-1}} | |||
* Talking to [[Miller|Fist Miller]] after [[Florrick]] had been executed, say she didn't deserve to die {{Approval|Lae'zel|-1}} | |||
** OR Say it's a cruel way of talking about her {{Approval|Lae'zel|-1}} | |||
''Speaking to [[Liara Portyr]] and [[Lora Bergauz]]:'' | |||
* Tell Lora to calm down and let Liara alone {{Approval|Lae'zel|-1}} | |||
* Promise to help Lora find [[Vanra Bergauz|her daughter]] {{Approval|Lae'zel|-1}} ''(A {{Class|Paladin}} character will have a unique line here)'' | |||
''At [[The Blushing Mermaid]]:'' | |||
* Talking to [[Bosun Gannet]], when he instructs you about the tavern rules, say you'll keep to them {{Approval|Lae'zel|-1}} | |||
* After dealing with the hag, if real Captain Grisly died, tell Gannet you are sorry for not saving her {{Approval|Lae'zel|-1}} | |||
* When Talking to the [[Auntie Ethel|hag]] masking as [[Quenora Grisly|Captain Grisly]]: | |||
* When looking for a decision, propose to talk to Lora and calm her down {{Approval|Lae'zel|-1}} | |||
* When the hag offers you money for killing Lora, agree, then return and say you can't do it {{Approval|Lae'zel|-1}} | |||
''Other patrons:'' | |||
* Talking to [[Nesha Leesha]], warn her about the [[Investigate the Murders#Save_the_Victims|serial killer]], then use [[Persuasion]] to insist on it {{Approval|Lae'zel|-1}} | |||
* At the [[Sorcerous Sundries]], betray [[Dame Aylin]] and hand her over to [[Lorroakan]]. {{Approval|Lae'zel|-1}} | * At the [[Sorcerous Sundries]], betray [[Dame Aylin]] and hand her over to [[Lorroakan]]. {{Approval|Lae'zel|-1}} | ||
* In the [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Lae'zel|-1}} | * In the [[Cazador's Dungeon]], let Astarion complete the Rite of Profane Ascension {{Approval|Lae'zel|-1}} |
Latest revision as of 21:28, 9 December 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Lae'zel favors direct approaches and is not interested in wasting any time in finding a solution to the Tadpole infection.
Lae'zel dislikes acts of mercy and compassion, showing submission, respect or diplomacy over force and domination.
The actions and choices listed on this page will raise or lower Lae'zel's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Lae'zel may greet the player with:
Negative (<0):
- "Speak, and be done with it."
Neutral (0 - 19):
- "Speak."
Medium (20-39):
- "You must have questions."
- "Greetings."
High and up (40+):
- "Is something burdening you?"
If the player character is a githyanki Tav/Dark Urge:
- "Yes kin, speak."
When spoken to by someone other than the player character:
- "The pet speaks. Adorable. Now send over your owner, before you make a mess of things."
Romance[edit | edit source]
Flirting - Act One and Act Two:
- "Speak your mind. I'm listening."
Partnered - Act Three before romance scene:
- "How can I assist?"
Partnered - Act Three after romance scene:
- "A welcome face. How can I help?"
Partnered - Low approval:
- "Go ahead."
Approval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
As a Companion character, the interactions listed below will cause Lae'zel to lose approval. This list is most likely incomplete.