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Bonespike Helmet: Difference between revisions

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(Added the note that Menacing attack causes errors to some combat log notes)
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{{EquipmentPage
{{EquipmentPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->| image = Bonespike Helmet Icon.png
| image = Bonespike Helmet Icon.png
| controller icon = Bonespike Helmet Unfaded.png
| controller icon = Bonespike Helmet Unfaded.png
| icon = Bonespike Helmet Unfaded Icon.png
| icon = Bonespike Helmet Unfaded Icon.png
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{{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}}
{{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}}
: Usable once per turn. This ability does not consume [[Battle_Master#Level_3|Superiority Dice]].
: Usable once per turn. This ability does not consume [[Battle_Master#Level_3|Superiority Dice]].
| where to find = Bought or sold by [[Voiceless Penitent Bareki]]
| where to find = Sold by [[Voiceless Penitent Bareki]]
| where to find location = Lower City Sewers
| where to find location = Lower City Sewers
| where to find x = -157
| where to find x = -157
| where to find y = 939
| where to find y = 939
| bugs = *As of Hotfix 17, due to a bug, the psychic damage from Fury in the Marrow is totally nullfied on a successful Wisdom save instead of halved.
| bugs = * '''Fury in the Marrow''' will have its {{DamageType|psychic}} damage totally nullified on a successful Wisdom save instead of halved.
| notes =  
| notes =  
* The bonus damage applied to Menacing Attack isn't equal to a Superiority Dice, as would be the case for a regular Menacing Attack, but is equal to your [[Proficiency bonus]].
* The bonus damage applied to Menacing Attack isn't equal to a Superiority Dice, as would be the case for a regular Menacing Attack, but is equal to your [[Proficiency bonus]].

Latest revision as of 16:16, 29 January 2025

Bonespike Helmet image

Bonespike Helmet is a very rare Helmet that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take 2d4 Psychic damage. They receive half damage upon a successful roll.

Description Icon.png

The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm.

Properties

  • Helmets Helmets
  • Rarity: Very rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 450 gp
  • UID MAG_Barbarian_BoneSpike_Helmet
    UUID 72152951-3670-4004-b275-6b722c498bbc

Special

The wearer of this item gains:

Menacing Attack Menacing Attack

Usable once per turn. This ability does not consume Superiority Dice.
Fury In The Marrow
When you Rage Rage, hostile creatures in a 3 m / 10 ft radius must succeed a Wisdom saving throw or take 2d4Damage TypesPsychic damage. The targets receive half damage on a save.

Where to find

Notes

  • The bonus damage applied to Menacing Attack isn't equal to a Superiority Dice, as would be the case for a regular Menacing Attack, but is equal to your Proficiency bonus.
  • The DC of Menacing Attack is determined by the same methods as other Manoeuvres, namely adding your Strength or Dexterity bonus to 12.
  • Menacing Attack changes the names of some weapon features, such as Absolute Night, in the combat log to Menacing Attack while others, such as, Fly Trap, are displayed correctly.

Bugs

  • Fury in the Marrow will have its Damage Typespsychic damage totally nullified on a successful Wisdom save instead of halved.