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Moorcombe: Difference between revisions

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m (Added combat-relevant skills to infobox)
(Added XP reward to infobox (250))
 
Line 23: Line 23:
| t hp = 75
| t hp = 75
| movement m = 7.5
| movement m = 7.5
| xp = 250
| weight kg = 35
| weight kg = 35
| str = 10
| str = 10

Latest revision as of 01:10, 23 November 2024

Doctor Moorcombe is a Deep Gnome Wizard and member of the Society of Brilliance.

Involvement[edit | edit source]

Moorcombe is located in The Lodge in the Lower City of Baldur's Gate.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Insect Plague.webp
Insect Plague Insect Plague ()
D10 Piercing.png 4d10 (4~40) Damage TypesPiercing

Locusts attack everyone within range, make the area Difficult Terrain, and impose Disadvantage Icon.png Disadvantage on Perception Checks.

CON Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft
Shatter.webp
Shatter Shatter ()
D8 Thunder.png 3d8 (3~24) Damage TypesThunder

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

CON Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Sleep.webp
Sleep Sleep ()
Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.
 Range: 18 m / 60 ft

Notable loot[edit | edit source]