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Gale/Approval: Difference between revisions
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'''[[Ruined Battlefield]]'''<br> | '''[[Ruined Battlefield]]'''<br> | ||
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:'' | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* Playing as a | * Playing as a {{Class|Bard}}, a {{Class|Druid}}, a {{Class|Fighter}}, a {{Class|Monk}}, a {{Class|Wizard}} or a {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only), use a class-based answer when [[Lassandra|Harper Lassandra]] orders you to come closer.{{Approval|Gale|+1}} | ||
* When the shadows warp [[ | * When the shadows warp [[Yonas|Harper Yonas]], tell [[Meygan|Harper Meygan]], "Move. I'll take care of this." {{Approval|Gale|+1}} | ||
** OR | ** OR Prepare to fight, using basic or unique {{Class|Fighter}}, {{Class|Ranger}}, {{Class|Rogue}} or {{Class|Paladin}} ({{Class|Oath of Devotion}} and {{Class|Oath of the Ancients}} only) option {{Approval|Gale|+1}} | ||
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, choose to try and save them instead of abandoning them {{Approval|Gale|+1}} | |||
** OR | |||
'''[[Last Light Inn]]''' | ''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | ||
* | * Convince [[Kar'niss]] the drider not to attack you if you killed the convoy before summoning him, using [[Deception]] OR [[Intimidation]]. {{Approval|Gale|+1}} ''(either option)'' | ||
'' | * Traversing Shadow-Cursed Lands with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Gale|+1}} | ||
* | ** OR, If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and [[Deception|deceive]] it into giving you the lantern {{Approval|Gale|+1}} | ||
* | |||
** | ''At the [[House in Deep Shadows]]:'' | ||
* Agree to play hide-and-seek with [[Oliver]] {{Approval|Gale|+2}} ''(one point for each round of the game)'' | |||
* Convince Oliver to reunite with [[Thaniel]] {{Approval|Gale|+3}} | |||
''When dealing with [[He Who Was]]:'' | |||
* Agree to find [[Madeline's Ledger]] for [[He Who Was]] {{Approval|Gale|+1}} | |||
* After ordering [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Gale|-1}}, stop her, saying she had done enough {{Approval|Gale|+1}} | |||
** OR Say her willing to hurt herself was enough {{Approval|Gale|+1}} | |||
** OR Accuse her of cowardice, using basic or unique {{Class|Barbarian}}, {{Class|Bard}}, {{Class|Monk}} lines {{Approval|Gale|+1}} | |||
** OR Say that it wasn't her fault, using basic or unique {{Class|Bard}}, Good {{Class|Cleric}} or {{Class|Monk}} lines {{Approval|Gale|+1}} | |||
''Elsewhere:'' | |||
* Free [[Dolly Thrice]] from the [[Moonlantern]] carried by [[Kar'niss]].{{Approval|Gale|+1}} | |||
* After saving [[Rolan]] from the [[Shadow]]s, tell him to shut up and be grateful {{Approval|Gale|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, or a {{Class|Sorcerer}}, use a class-based option {{Approval|Gale|+1}} | |||
** OR Ask him not to be hard on himself for trying to save his family {{Approval|Gale|+1}} | |||
'''[[Last Light Inn]]'''<br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, refuse to drink spiked wine {{Approval|Gale|+1}} | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Talk to him and say that his mission ends here {{Approval|Gale|+1}} | |||
** OR Choose a dialogue option to attack him {{Approval|Gale|+1}} | |||
** OR Speak to Isobel and warn her, revealing Marcus as a True Soul {{Approval|Gale|+10}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, explain to Isobel that he is going to kidnap her {{Approval|Gale|+10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
** Tell Isobel that your blood orders you to kill her, then chase off the Urge, and finally choose any line to explain your behavior {{Approval|Gale|+1}} ''(available after the kidnap attempt AND if you haven't threatened her)'' | |||
''Talking to [[Florrick|Councellor Florrick]]:'' | |||
* Ask whether the Flaming Fist are just going to stay around {{Approval|Gale|+1}} | |||
** If [[Wyll]] is in the party, tell Florrick it's your business what had happened to him {{Approval|Gale|+1}} | |||
** OR, Playing as [[Wyll]], say it was a devil deal that has gone terribly wrong {{Approval|Gale|+1}} | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Say you only wanted to admire him close {{Approval|Gale|+1}}, and then indeed choose to quietly admire him {{Approval|Gale|+1}} | |||
** OR, Playing as a {{Class|Ranger}}, say you do not seek his territory {{Approval|Gale|+1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, say that she did the right thing {{Approval|Gale|+1}} ''(use basic line or unique for {{Class|Cleric}} or {{Class|Oathbreaker|Oathbreaker Paladin}})'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and tell her not to lose hope to see others alive {{Approval|Gale|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
''Talking to [[Alfira]]:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
** Playing as a {{Race|Half-Orc}}, tell her to use her anger.{{Approval|Gale|+1}} | |||
* Ask her about others, and then say that running was right call {{Approval|Gale|+1}} | |||
* When Alfira asks you how do you keep going, answer: | |||
** That you take one step at a time {{Approval|Gale|+1}} | |||
** OR That danger is your life {{Approval|Gale|+1}} | |||
** OR, Playing as a {{Class|Bard}}, a {{Class|Fighter}}, a {{Class|Druid}}, a {{Class|Ranger}}, or a {{Class|Rogue}}, use a class-based line {{Approval|Gale|+1}} | |||
** OR, Playing as a {{Race|Drow}}, a {{Race|Deep Gnome}} or a {{Race|Duergar}}, say that only the strong survive {{Approval|Gale|+1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], promise you will find them {{Approval|Gale|+1}} ''(starts the [[Rescue the Tieflings|quest]], if you don't have it already)'' | |||
* If you successfully [[Rescue the Tieflings]], speak to Alfira again. When she asks how did you do it, answer that you were being a hero {{Approval|Gale|+1}} | |||
** Talk to Alfira after [[Rescue the Tieflings|rescuing the tieflings]] from [[Moonrise Towers]] and take the reward {{Approval|Gale|+1}} ''(If [[Lakrissa]] survived, talking to her starts the same cutscene)'' | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise Bex to find Danis, using any of two basic options or {{Class|Paladin}} or {{Class|Cleric}} lines {{Approval|Gale|+1}} ''(starts the quest, if you don't have it already)'' | |||
* If Danis '''survived''' and reunited with Bex: | |||
** Smile and then say it's wonderful to see them together OR mention that it is all thanks to you {{Approval|Gale|+1}} ''(either option)'' | |||
** When Bex asks why you helped, answer that you did it because they were in trouble {{Approval|Gale|+1}} ''(a {{Class|Cleric}} character will have a unique line)'' | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** Promise to rescue them if they are alive OR say that it is your responsibility to bring them back {{Approval|Gale|+1}} ''(either option; starts the quest, if you don't have it already)'' | |||
** OR, Playing as a {{Class|Sorcerer}}, tell him he won't be able to read his spellbook if he keeps drinking {{Approval|Gale|+1}} | |||
* If you have already saved him from the [[Shadow]]s, say you're absolutely going to gloat {{Approval|Gale|+1}} | |||
* If either Cal or Lia (or both) '''died''' while saving attempt, tell Rolan that you wanted to save everyone, but couldn't {{Approval|Gale|+1}} | |||
* If both siblings '''survived''': | |||
** After they thank you, ask Rolan whether he has something to add {{Approval|Gale|+1}} | |||
* If Rolan died in battle with Shadows, tell either Cal or Lia that he died as he lived - stupidly {{Approval|Gale|+1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Say you're sorry, and then add that he is more immature than she is {{Approval|Gale|+1}} | |||
** OR Call Rolan a grump, and when Ide complains he called her a "ragged little devil", tell her next time call him one back {{Approval|Gale|+1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Deception]] or [[Persuasion]] {{Approval|Gale|+1}} ''(either option, requiring a DC 14 roll)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* Suggest Mol to follow Gale's advice in the game of lanceboard {{Approval|Gale|+1}} ''(available if Gale '''is in the party''')'' | |||
* Help Mol win the game against Raphael using the {{Skill|Sleight of Hand}}, {{Class|Bard}}, {{Class|Monk}}, or {{Class|Wizard}} options {{Approval|Gale|+1}} ''(can be added to previous approval point)'' | |||
** After Mol wins, tell Raphael to stay away from her {{Approval|Gale|+1}} | |||
▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'' | ▶ '''''Note:''' This line appears only if Astarion '''is not in the party''', otherwise Raphael will turn the talk to the spawn's scars'' | ||
* | |||
* | ''Elsewhere in the inn:'' | ||
* When [[Vidor|Manip Vidor]] says you are meant to be heading towards Moonrise, answer "doing your job, you mean" {{Approval|Gale|+1}} | |||
* | * Pay [[Mattis]] extra gold for the [[Tower-Shaped Key]] {{Approval|Gale|+1}} | ||
* Tell [[Halsin]] that he can count on you before he opens the portal {{Approval|Gale|+1}} | * Playing as [[The Dark Urge]], curb your yearn to tear the [[Strange Ox]] apart. {{Approval|Gale|+1}} | ||
* Play the lute to wake up [[Art Cullagh]] {{Approval|Gale|+1}} | |||
* Tell [[Halsin]] that he can count on you before he opens the portal into [[Shadowfell]]. {{Approval|Gale|+1}} | |||
** Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]]. {{Approval|Gale|+1}} | ** Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]]. {{Approval|Gale|+1}} | ||
'''[[Reithwin Town]]'''<br> | '''[[Reithwin Town]]'''<br> | ||
''At the [[Reithwin Tollhouse]]:'' | |||
* Convince [[Gerringothe Thorm]] to end herself by any available option. {{Approval|Gale|+1}} ''(requires sequentive DC 18 and then DC 21 rolls on various skills, dialogue lines include class-based options)'' | |||
''In the [[House of Healing]]:'' | |||
* Convince [[Malus Thorm]] to order his [[Zealous Assistant|sisters]] to hone their blades on each other.{{Approval|Gale|+1}} | |||
** Then persuade Malus Thorm to operate on himself. {{Approval|Gale|+1}} | |||
* OR Convince Malus Thorm to take the place of his patient and submit to sisters' curing. {{Approval|Gale|+1}} ''(comes one point by another subsequently)''. | |||
''At the cemetery:'' | |||
* Agree to help [[Arabella]] find her parents. {{Approval|Gale|+1}} | * Agree to help [[Arabella]] find her parents. {{Approval|Gale|+1}} | ||
* | ** Then offer Arabella shelter at your camp. {{Approval|Gale|+1}} | ||
' | * OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and succeed [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Gale|+1}} ''({{Background|Haunted One|The Dark Urge}} character will have a unique lines and Persuasion option only)'' | ||
''At [[The Waning Moon]]:'' | ''At [[The Waning Moon]]:'' | ||
* Safely drink with [[Thisobald Thorm]] (rolling [[ | * Safely drink with [[Thisobald Thorm]] (rolling [[Constitution]], either general or class-based lines) {{Approval|Gale|+1}}''(gains approval after first and second rounds)'' | ||
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Gale|+1}} ''(gains approval only in first round)'' | ** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Gale|+1}} ''(gains approval only in the first round)'' | ||
* Successfully entertain the brewer with your stories (through [[Performance]] roll) | * Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Gale|+1}} ''(gains approval each time)''. | ||
▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ▶ '''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.'' | ||
* By any means make | * By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Gale|+1}} | ||
'''[[Moonrise Towers]]''' | '''[[Moonrise Towers]]''' | ||
Line 362: | Line 447: | ||
''Talking to [[Yenna]]:'' | ''Talking to [[Yenna]]:'' | ||
* Offer to | * Offer her help: | ||
* | ** Give some coin OR some food {{Approval|Gale|+1}} ''(either option, giving food available for all characters except [[Druid]])'' | ||
** OR Suggest to find a guard for her {{Approval|Gale|+1}} ''(available for all characters except [[Cleric]])'' | |||
** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Gale|+1}} | |||
** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Gale|+1}} | |||
** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Gale|+1}} | |||
▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Gale|+1}} point'' | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Gale|+1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Gale|+1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR Tell her that you're going to report to the commanding officer {{Approval|Gale|+1}} | ** OR Tell her that you're going to report to the commanding officer {{Approval|Gale|+1}} | ||
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Gale|+1}} | ** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Gale|+1}} | ||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then: | |||
** OR | * Say you'll stay with him until the end {{Approval|Gale|+1}} | ||
* | ** OR Say you'll make it quick {{Approval|Gale|+1}} | ||
▶ '''''Note:''' | ** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Gale|+1}} | ||
▶ '''''Note:''' Whatever choices while speaking with Orin impersonating [[Gyldro Angleiron]] do not bring any Approval/Disapproval from Gale (strangely)'' | |||
'' | ''At the [[Sword Coast Couriers]]:'' | ||
* Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[ | * Report to [[Commander Lightfeather]] that his soldiers were eaten by a flying cat {{Approval|Gale|+1}} | ||
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]]. {{Approval|Gale|+1}} | |||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Gale|+1}} | ** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Gale|+1}} | ||
'''[[Circus of the Last Days]]''' | '''[[Circus of the Last Days]]''' | ||
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Intimidation]], or any class-based option '''except pretending a friend of Gortash''' {{Approval|Gale|+1}} | * At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Intimidation]], or any class-based option '''except pretending to be a friend of Gortash's''' {{Approval|Gale|+1}} | ||
** OR, Playing as [[The Dark Urge]], say you | ** OR, Playing as [[The Dark Urge]], say you ''used to'' be a murderer {{Approval|Gale|+1}} | ||
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Gale|+1}} | ** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Gale|+1}} | ||
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Gale|+1}} | |||
* | ''Dealing with [[Akabi]] the djinni:'' | ||
* | * Tell him that he is VERY LOUD. {{Approval|Gale|+1}} | ||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Gale|+1}} | |||
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Gale|+1}} | |||
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Gale|+1}} | |||
** OR Provoke him to transform you {{Approval|Gale|+1}} | |||
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Gale|+1}} ''(either option)'' | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ''When passing [[Zethino|Zethino's]] trial, choose answers:'' | ||
* First question: ★'Red apple' or ★'Roast onion' {{Approval|Gale|+1}} ''(either)'' | * First question: ★'Red apple' or ★'Roast onion' {{Approval|Gale|+1}} ''(either)'' | ||
* Second question: ★'Balcony in Waterdeep' {{Approval|Gale|+2}} | * Second question: ★'Balcony in Waterdeep' {{Approval|Gale|+2}} | ||
* Third question: ★'World would be better with him dead' {{Approval|Gale|+2}} | * Third question: ★'World would be better with him dead' {{Approval|Gale|+2}} | ||
▶ '''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br> | |||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Gale|+1}} | |||
** OR Note that she's a lot bigger than himself {{Approval|Gale|+1}} | |||
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Gale|+1}} | |||
''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's' hand]] from his counter, and then: | |||
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Gale|+1}} | |||
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Gale|+1}} | |||
** Use [[Deception]] to make him lower the price {{Approval|Gale|+1}} | |||
▶ '''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} <br> | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Gale|+1}} | |||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Gale|+1}} | |||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]], break the lock on her cage.{{Approval|Gale|+1}} ''(works either with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Gale|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Gale|+1}} ''(either option)'' | |||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Gale|+1}} | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say 'What a corny joke' {{Approval|Gale|+1}} | |||
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Gale|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Gale himself''' {{Approval|Gale|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Gale|+1}} ''(including Gale or unique lines for Minthara and Jaheira)'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Gale|+1}} | |||
''Talking to [[Lucretious]]:'' | |||
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Gale|+1}} | |||
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Gale|+1}} | |||
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Gale|+1}} | |||
** Then say that Dribbles is probably dead now {{Approval|Gale|+1}} | |||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Gale|+1}} | |||
** OR Ask whether she is hiring personnel {{Approval|Gale|+1}} | |||
''In the [[Open Hand Temple]]:'' | |||
* Offer [[Sister Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Gale|+1}} | |||
* Talk to [[Bill|Brother Bill]] and [[Clements|Brother Clements]] and say that their god would be proud of [[Lorgan|Father Lorgan]] {{Approval|Gale|+1}} | |||
** OR, Playing as a [[Monk]], say that offering alms to those in need is a sign of a noble soul {{Approval|Gale|+1}} | |||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse and withstand its madness. {{Approval|Gale|+3}} | |||
** OR Refuse to bear the madness curse instilled by [[Help the Spirit of the Amulet|Monk Manifestation]] {{Approval|Gale|+1}} ''(starts a fight with crypt corpses)'' | |||
''Elsewhere in Rivington:'' | |||
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Gale|+1}} | |||
* Talking to [[Mattis]] outside the [[Requisitioned Barn]], tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Gale|+1}} | |||
▶ '''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Talk to [[Rowan|Fist Rowan]] outside the barn, and when he asks you to give him "one good reason", answer "Barn". {{Approval|Gale|+1}} | |||
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating Rowan'' | |||
* Try and help the [[Dying Stone Lord Thug]] {{Approval|Gale|+1}} | |||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Gale|+1}} | |||
▶ '''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Gale|+1}} | |||
* In the [[Angleiron's Cellar]], suggest [[Wulbren]] to contact the [[Gondians]] first, so that they might see reason. {{Approval|Gale|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Gale|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, consent to be arrested by the [[Steel Watcher]] {{Approval|Gale|+1}} | ||
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Gale|+1}} | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Gale|+1}} | ||
* At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word | * At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Gale|+1}} | ||
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Gale|+1}} | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Gale|+1}} | ||
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Gale|+1}} ''(either option)'' | * At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Gale|+1}} ''(either option)'' | ||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
* | * Speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Gale|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)'' | ||
** | * When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]: | ||
** Say you're not interested in their offer, if Gale is not comfortable. {{Approval|Gale|+2}} ''(This option appears only if you're partnered with the wizard)'' | |||
** Agree to invite [[Halsin]], too, if the druid is in the party, or refuse to do it {{Approval|Gale|+1}} ''(either option)'' | |||
* ''(If you've taken Raphael's deal)'' Tell Gale you only said what Raphael wanted to hear {{Approval|Gale|+1}} | * ''(If you've taken Raphael's deal)'' Tell Gale you only said what Raphael wanted to hear {{Approval|Gale|+1}} | ||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Gale|+1}} | |||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Gale|+1}} | * Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Gale|+1}} | ||
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:* OR Find out that Reynash needs gold, and then give him 300 gold to take the ferry {{Approval|Gale|+1}} | :* OR Find out that Reynash needs gold, and then give him 300 gold to take the ferry {{Approval|Gale|+1}} | ||
''Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):'' | ''Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover Reynash's thieving attempt or not):'' | ||
* Successfully | * Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Gale|+1}} | ||
* OR Tell him you've spotted | * OR Tell him you've spotted another guard on stealing {{Approval|Gale|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | ||
** Then | ** Then ask him not to be hard on Reynash {{Approval|Gale|+1}} | ||
* | * OR Leave barracks (or let him escort you out) {{Approval|Gale|+1}} | ||
''At the Audience Hall:'' | ''At the Audience Hall:'' | ||
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say: | * Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say: | ||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Gale|+1}} | ** That you have seen the army of the Absolute and no where's safe. {{Approval|Gale|+1}} | ||
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Gale|+1}} | ** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Gale|+1}} | ||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Gale|+1}} | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Gale|+1}} | * Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Gale|+1}} | ||
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | ||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Gale|+1}} | |||
* Refuse to make an alliance with him and confirm your decision {{Approval|Gale|+1}} | |||
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Gale|+1}} | * Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Gale|+1}} | ||
* After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Gale|+1}} | |||
''Talking to [[Duke Ravengard]] after the coronation:'' | |||
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Gale|+1}} | |||
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Gale|+1}} | |||
** OR Ask Ravengard whether he knows that he is infected {{Approval|Gale|+1}} | |||
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Gale|+1}} | |||
'' | ''In the [[Wyrm's Rock Prison]]:'' | ||
* | * Convince [[Counsellor Florrick]] to escape the prison {{Approval|Gale|+1}} | ||
* | * After escorting Florrick out, tell her she's proven to be a vital ally {{Approval|Gale|+1}} | ||
* | <!--* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Gale|+1}} ''(requires {{Ability check|Persuasion|18}})'' | ||
** Solve the first riddle {{Approval|Gale|+1}} | |||
** Solve the second riddle {{Approval|Gale|+1}}--> | |||
'''[[Lower City]]'''<br> | '''[[Lower City]]'''<br> | ||
* At the [[Crimson Draughts]], speaking to [[Araj Oblodra]], tell [[Astarion]] that you all shall leave if he wishes {{Approval|Gale|+1}} | * At the [[Crimson Draughts]], speaking to [[Araj Oblodra]], tell [[Astarion]] that you all shall leave if he wishes {{Approval|Gale|+1}} | ||
* At [[Grey Harbour Docks]], persuade [[Captain Sleam]] to take the entire Brislen family {{Approval|Gale|+1}} | * At [[Grey Harbour Docks]], persuade [[Sleam|Captain Sleam]] to take the entire Brislen family {{Approval|Gale|+1}} | ||
* At the [[Devil's Fee]], persuade Helsik to offer a free sample {{Approval|Gale|+1}} | * At the [[Devil's Fee]], persuade Helsik to offer a free sample {{Approval|Gale|+1}} | ||
* At the [[The Lodge|Society of Brilliance]], refuse to hand the Githyanki egg over to [[Havkelaag]] and call his experiment barbaric. {{Approval|Gale|+1}} | * At the [[The Lodge|Society of Brilliance]], refuse to hand the Githyanki egg over to [[Havkelaag]] and call his experiment barbaric. {{Approval|Gale|+1}} | ||
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{{SpoilerBox|act=2|nograd=1|unhide=1| | {{SpoilerBox|act=2|nograd=1|unhide=1| | ||
'''[[Ruined Battlefield]]''' | '''[[Ruined Battlefield]]'''<br> | ||
* When | ''If entering the [[Shadow-Cursed Lands]] from the [[Grymforge]]:'' | ||
* When the shadows warp [[Yonas|Harper Yonas]], choose to run from the fight {{Approval|Gale|-1}} | |||
''If entering the [[Shadow-Cursed Lands]] from the [[Rosymorn Monastery Trail]]:'' | |||
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Gale|-1}} | |||
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Gale|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''. | |||
▶''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.'' | |||
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Gale|-1}} | |||
''When dealing with [[He Who Was]]:'' | |||
* Order [[Madeline]] to hurt herself as Ben and Marc did {{Approval|Gale|-1}} ''(Evil {{Class|Cleric}} will have a unique line)'' | |||
** Then tell her to stab herself and don't stop OR to prove she is sorry {{Approval|Gale|-1}} ''(either option)'' | |||
** Finally succeed a [[Persuasion]] roll to keep her going {{Approval|Gale|-1}} | |||
''Elsewhere:'' | |||
* When talking to [[Dolly Thrice]], ignore her pleads two times and keep the [[Moonlantern]]. {{Approval|Gale|-1}} | |||
* After saving [[Rolan]] from the [[Shadow]]s, playing as a {{Class|Barbarian}}, call him a pathetic wizard {{Approval|Gale|-1}} | |||
** OR, Playing as a {{Class|Wizard}}, say a good wizard knows when to ask for guidance {{Approval|Gale|-1}} | |||
'''[[Last Light Inn]]''' <br> | |||
''Speaking to [[Jaheira]]:'' | |||
* When talking to Jaheira inside the inn, drink the spiked wine {{Approval|Gale|-1}} | |||
** Or Tell her that you drink to darkness that will come when you drag Isobel to [[Moonrise Towers]] {{Approval|Gale|-10}} ''(This option is available is you have [[Z'rell|Z'rell's]] orders to do it)'' | |||
''Dealing with [[Isobel]] and [[Marcus Falgor|Marcus]]:'' | |||
* If Marcus vouched for you at the entrance ''(in this case he will wait in Isobel's room)'': | |||
** Agree to help him kidnap Isobel OR say that you are going to take the cleric yourself {{Approval|Gale|-1}} ''(either option)'' | |||
** OR Speak to Isobel and say that she is coming with you {{Approval|Gale|-10}} | |||
* If Marcus assaults the inn ''(happens if you gained entrance with [[Mol|Mol's]] help)'': | |||
** After speaking to Marcus telepathically, tell Isobel that she is going to meet Ketheric face to face {{Approval|Gale|-10}} | |||
* Playing as {{Background|Haunted One|The Dark Urge}}: | |||
** Obey your Urge and tell Isobel you crave to kill her {{Approval|Gale|-10}} ''(this option is available either before kidnapping attempt, or after assault, or if you return to the inn after freeing [[Nightsong]]; turns hostile Isobel and any Harper who sees it)'' | |||
''Talking to [[His Majesty]] via {{SAI|Speak with Animals}}:'' | |||
* Hiss back at him, say that he is in your territory, and order to get out {{Approval|Gale|-1}} | |||
** OR, Playing as a {{Class|Barbarian}}, WOOF at him {{Approval|Gale|-1}} | |||
''Speaking to [[Cerys]]:'' | |||
* When she tell you about their misfortunes and says they ran until found the inn, conclude that she abandoned others {{Approval|Gale|-1}} ''(use basic line or unique for {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}} or {{Class|Paladin}} (except [[Oathbreaker]]))'' | |||
* Ask her what they are doing here, if they headed for Baldur's Gate, and then say she did the right mess of things. {{Approval|Gale|-1}} | |||
''Talking to [[Alfira]] at the inn:'' | |||
* After Marcus's assault, when she asks whether they cannot trust anyone: | |||
** Tell her to stop whining {{Approval|Gale|-1}} | |||
* Ask her about others, and then say that it was a cowardly move {{Approval|Gale|-1}} | |||
* When Alfira asks you how do you keep going, answer that you don't complain constantly {{Approval|Gale|-1}} | |||
* When Alfira supposes that surviving tieflings were taken to the [[Moonrise Towers]], say you imagine the cultists are torturing them right now {{Approval|Gale|-1}} | |||
''Speaking with [[Bex]] and [[Danis]]:'' | |||
* Before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
* Tell Bex that Danis is now goblin chow toy OR that they've probably killed and eaten him {{Approval|Gale|-1}} ''(either option)'' | |||
* If Danis died while saving attempt, tell Bex that he is better off dead than abandoned in Moonrise {{Approval|Gale|-1}} | |||
''Dealing with [[Rolan]], [[Cal]] and [[Lia]]:'' | |||
* Speaking to drunken Rolan before trying to [[Rescue the Tieflings|saving captured refugees]]: | |||
** OR Tell him that his siblings are better off dead than in cult's hands {{Approval|Gale|-1}} | |||
** OR Tell him to stop whining and do something about it {{Approval|Gale|-1}} | |||
* If either Cal or Lia (or both) '''died''' while rescue attempt: | |||
** Garble their names and say you don't know them {{Approval|Gale|-1}} | |||
* If both siblings '''survived''', after they thank you, ask who is going to pay you {{Approval|Gale|-1}} | |||
''Talking to [[Ide]] after drunken [[Rolan]] has snapped on her:'' | |||
* Call Rolan a grump, and when Ide complains he called her a "ragged little devil", say that he was observant for it's what she really is. {{Approval|Gale|-1}} | |||
* When Ide shows you the [[The Way of the Wanderer|book]] she means to keep for Rolan, convince her to give it to you, using [[Intimidation]] {{Approval|Gale|-1}} ''(requires a DC 14 roll)'' | |||
''Dealing with [[Raphael]] and [[Mol]]:'' | |||
* When [[Mol]] plays lanceboard against [[Raphael]], tell her to fall back against Gale's advice (if he is in the party) {{Approval|Gale|-1}} | |||
** Let Mol lose the game by giving the wrong advice, failing the {{Skill|Sleight of Hand}} roll or not helping her at all {{Approval|Gale|-1}} | |||
* After [[Mol]] is taken during the assault, tell [[Mattis]] she's probably dead already. {{Approval|Gale|-1}} | |||
''Talking to [[Meygan|Harper Meygan]] mourning [[Yonas]]:'' | |||
* Say that Yonas was better at joking than at keeping himself alive {{Approval|Gale|-1}} | |||
** OR Say that he'd still be around if spent less time on joking {{Approval|Gale|-1}} | |||
* If you looted Yonas's body, ask Meygan whether she would like to take Yonas's sword, then say you were kidding and keep it {{Approval|Gale|-1}} | |||
''Elsewhere in the inn:'' | |||
* Playing as {{Background|Haunted One|The Dark Urge}}, give in to your urge to kill the [[Strange Ox]]. {{Approval|Gale|-1}} | |||
* Talking to [[Florrick|Councellor Florrick]], tell her you have no intentions to go to [[Moonrise Towers]] {{Approval|Gale|-1}} | |||
'''[[Reithwin Town]]'''<br> | |||
''At the [[Reithwin Tollhouse]]:'' | |||
* Agree to give up all your gold to [[Gerringothe Thorm]]. {{Approval|Gale|-1}} | |||
''At the cemetery:'' | |||
* Refuse to help [[Arabella]] find her parents. {{Approval|Gale|-1}} | |||
** If you agreed, refuse to take Arabella in at your camp. {{Approval|Gale|-1}} | |||
* OR, If you've already found [[Locke]] and [[Komira]]'s bodies, tell Arabella they are dead and fail [[Persuasion]] or [[Intimidation]] roll to take her to your camp {{Approval|Gale|-1}} ''({{Background|Haunted One|The Dark Urge}} character will have unique lines and Persuasion option only)'' | |||
'''[[Gauntlet of Shar]]''' | '''[[Gauntlet of Shar]]''' | ||
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* After sleeping with Gale, tell him it was on one-night thing and will not happen again. {{Approval|Gale|-5}} | * After sleeping with Gale, tell him it was on one-night thing and will not happen again. {{Approval|Gale|-5}} | ||
* Playing as Astarion, do not tell Gale that you are a vampire during Act One. During Act Two, when Gale confronts you, tell him: | * Playing as Astarion, do not tell Gale that you are a vampire during [[Act One]]. During Act Two, when Gale confronts you, tell him: | ||
** That he couldn't be further off the mark {{Approval|Gale|-1}} | ** That he couldn't be further off the mark {{Approval|Gale|-1}} | ||
** Then, insist again that you're not a vampire {{Approval|Gale|-30}} | ** Then, insist again that you're not a vampire {{Approval|Gale|-30}} | ||
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=== Act Three === | === Act Three === | ||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
''Talking to [[Yenna]],'' be rude to her: | |||
* Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Gale|-1}} | |||
* OR Tell Yenna to get lost. {{Approval|Gale|-1}} | |||
''Dealing with [[Orin]]'s guises:'' | ''Dealing with [[Orin]]'s guises:'' | ||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Gale|-1}} | * If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Gale|-1}} | ||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Gale|-1}} | ** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Gale|-1}} | ||
'''[[Circus of the Last Days]]''' | '''[[Circus of the Last Days]]''' | ||
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Gale|-1}} | * At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Gale|-1}} | ||
* Yell | * Dealing with [[Akabi]], successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Gale|-1}} | ||
* Volunteer Gale to the stage as | * Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Gale|-1}} | ||
* When passing [[Zethino|Zethino's]] trial, choose answers: | * Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Gale|-1}} | ||
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Gale|-1}} ''(either option)'' | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Gale|-1}} | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Gale|-1}} ''(either option)'' | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Yell "Boo! Get off the stage!" {{Approval|Gale|-1}} | |||
* Volunteer Gale to the stage as an assistant to [[Dribbles]], and then cheer him, telling "Go on!" {{Approval|Gale|-1}}. | |||
** OR Choose to cross your arms and glare. {{Approval|Gale|-1}} | |||
** OR Just answer "No." {{Approval|Gale|-1}} | |||
''When passing [[Zethino|Zethino's]] trial, choose answers:'' | |||
* First question: 'A lemon meringue' {{Approval|Gale|-1}} OR 'Pot of tavern stew' {{Approval|Gale|-2}} | |||
* Second question: 'At dusk' OR 'In Mystra's embrace' {{Approval|Gale|-1}} ''(either option)'' | |||
* Third question: 'Enraptured by illusions' {{Approval|Gale|-1}} OR 'Eager to please' {{Approval|Gale|-2}} | |||
''Elsewhere in Rivington:'' | |||
* Playing as [[The Dark Urge]], offer [[Arfur Gregorio]] to chase the refugees out for free and explain that you just enjoy brutalizing the poor {{Approval|Gale|-1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you won't sacfirice yourself for her cause {{Approval|Gale|-1}} | |||
** OR Attack [[Ulma]]. {{Approval|Gale|-1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Gale|-1}} | ||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Gale|-1}} | |||
** OR Attack [[Edwynna]] {{Approval|Gale|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Gale|-1}} | * Agree to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Gale|-1}} | ||
** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Gale|-1}} | |||
'''[[Sharess' Caress]]''' | '''[[Sharess' Caress]]''' | ||
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]], choose to proceed with any of the twins when Gale declines their offer {{Approval|Gale|-2}} | |||
* Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could. {{Approval|Gale|-1}} | * Tell [[Sauceman Chorizo]] that you can show him pleasures his husband never could. {{Approval|Gale|-1}} | ||
* ''(After taking Raphael's deal)'' Tell Gale that it was a fair trade {{Approval|Gale|-1}} | * ''(After taking Raphael's deal)'' Tell Gale that it was a fair trade {{Approval|Gale|-1}} | ||
'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]'''<br> | ||
* | ** Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Gale|-1}} | ||
''At the Flaming Fist barracks:'' | ''At the Flaming Fist barracks:'' | ||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Gale|-1}} | * If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Gale|-1}} | ||
'' When you spot [[Fist Reynash]] trying to open a chest:'' | '' When you spot [[Fist Reynash]] trying to open a chest:'' | ||
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Gale|-1}} | * [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Gale|-1}} | ||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Gale|-1}} | ** OR Fail the Intimidation check to make him surrender his stash {{Approval|Gale|-1}} ''(makes him hostile to the party)'' | ||
* Speaking to Manip Bakshi afterwards (regardless | ** OR Attack Reynash straightaway {{Approval|Gale|-1}} | ||
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Gale|-1}} | |||
** OR Attack him straightaway or after speaking with him {{Approval|Gale|-1}} | |||
''At the Audience Hall:'' | |||
* Playing as a [[Bard]], tell [[Lord Amber's Bodyguard]] that Waterdeep's walking statues are a bore {{Approval|Gale|-2}} ''(comes one point by one, after you say this and after the bodyguard agrees)'' | |||
* Playing as [[The Dark Urge]], refuse to make an alliance with [[Gortash]], saying that you'll possess both the brain and the crown and ''won't share'' {{Approval|Gale|-2}} | |||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Gale|-1}} | |||
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Gale|-1}} | |||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Gale|-1}} | |||
** OR, After Florrick gets her bearing, refuse to help her escape {{Approval|Gale|-1}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' |
Latest revision as of 08:53, 29 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter | Romance |
Gale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
Greetings[edit | edit source]
Depending on their approval rating, Gale may greet the player with:
Negative (<0):
- "Yes?"
- "Did you need something?"
- "What is it?"
- "You need me?"
Neutral and above (19+):
- "How can I help?"
- "Go ahead, I'm listening."
- "What's on your mind?"
When spoken to by someone other than the player character:
- "Sorry, if I'm to engage in banter, I prefer it to be with the leader of our troupe."
Romance[edit | edit source]
Flirting:
- "Always a delight to speak with you. What can I do?"
- "I do enjoy our conversations. What do you need?"
- "Tell me - What can I do for you?"
Partnered:
- "My time is yours. What do you need?"
- "Whatever you need, you have only to ask."
- "Anything I can do for you - consider it most enthusiastically done."
Partnered - After Act Three romance scene:
- "Is something on your mind? You can always unburden yourself with me."
- "Are you alright? If you have need me, just say the word."
- "Yes, my love?"
Broken up:
- "Yes. What is it?"
- "You need something of me?"
- "What do you need?"
Approval[edit | edit source]
When he is a companion character in your active party, the following interactions will cause Gale to gain approval.
Act One[edit | edit source]
Act Two[edit | edit source]
Act Three[edit | edit source]
Disapproval[edit | edit source]
When he is a companion character in your active party, the following interactions will cause Gale to lose approval.