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Destructive Wave: Difference between revisions
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Shout_DestructiveWave | ||
| level = 5 | | level = 5 | ||
| school = Evocation | | school = Evocation | ||
| summary = This spell allows the caster to create a massive shockwave that damages enemies and can possibly knock them prone. | |||
| description = Create a shockwave of either divine or malevolent thunder that damages nearby enemies and possibly knocks them {{Cond|Prone}}. | |||
| damage 1 = 5d6 | |||
| summary = This spell allows the caster to create a massive shockwave that damages | | damage 1 type = Thunder | ||
| description = Create a shockwave of either divine or malevolent thunder that damages nearby | | damage 2 = 5d6 | ||
| | | damage 2 type = Radiant | ||
| damage = 5d6 | | cost = action, spell5 | ||
| damage type = | | save = CON | ||
| | | on save = Targets still take half damage. | ||
| range m = | | range m = 9 | ||
| | | targets = Enemies only | ||
| spell flags = HasVerbalComponent, IsHarmful, IsLinkedSpellContainer, IsSpell | |||
| variants = Destructive Wave: Necrotic, Destructive Wave: Radiant | |||
| condition = Prone | | condition = Prone | ||
| condition dc = caster | |||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = Constitution | | condition save = Constitution | ||
| classes = Cleric, Paladin | |||
| class learns at level 9 = Tempest Domain:Domain Spell, Light Domain:Domain Spell | |||
| granted by items = Markoheshkir:Short Rest | |||
| notes = | |||
* This spell only affects enemies so it can be used without risk of friendly fire. | |||
| bugs = | |||
* This spell is classified as a {{DamageType|Radiant}} or {{DamageType|Necrotic}} spell depending on the variant rather than a {{DamageType|Thunder}} spell. This means it will not work with Tempest Domain's {{SAI|Destructive Wrath}} or {{SAI|Bone-shaking Thunder|Bone-shaking Thunder's}} bonus damage. | |||
}} | }} | ||
== External links == | |||
* {{FRWiki|Destructive wave|long}} | |||
[[Category:Sources of Thunder damage]] | |||
[[Category:Sources of Radiant damage]] | |||
[[Category:Sources of Necrotic damage]] |
Latest revision as of 23:15, 26 February 2025
Destructive Wave is a level 5 evocation spell. This spell allows the caster to create a massive shockwave that damages enemies and can possibly knock them prone.
UID
Spell flags
Description
Create a shockwave of either divine or malevolent thunder that damages nearby enemies and possibly knocks them .Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Shout_DestructiveWave

Variants
Condition: Prone
Duration: 1 turn
Spell save DC Constitution saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Classes:
- Class level 9: Tempest Domain (Domain Spell), and Light Domain (Domain Spell)
Granted by items:
Markoheshkir (
Recharge: Short rest)
Notes
- This spell only affects enemies so it can be used without risk of friendly fire.