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** There does not seem to be a ''simple'' rule which is hit if only a single creature is hit.
** There does not seem to be a ''simple'' rule which is hit if only a single creature is hit.
** It is not obvious which properties apply to every and which only to a single creature.
** It is not obvious which properties apply to every and which only to a single creature.
** Here is a list of some useful properties which are applied to every hit enemy:
** A list of some useful properties which are applied to every hit enemy:
*** {{MdRarityItem|Amulet of Bhaal}}: Bleed
*** {{MdRarityItem|Amulet of Bhaal}}: Bleed
*** {{MdRarityItem|Bloodthirst}}: Piercing vulnerability
*** {{MdRarityItem|Bloodthirst}}: Piercing vulnerability
*** {{MdRarityItem|Braindrain Gloves}}: Mental Fatigue
*** {{MdRarityItem|Braindrain Gloves}}: Mental Fatigue
*** [[Coatings]]
*** [[Coatings]]
*** [[Encrusted with Frost (Condition)]]
*** {{Cond|Encrusted with Frost}}
*** {{MdRarityItem|Gloves of Baneful Striking}}: 1d4 penalty to saving throws
*** {{MdRarityItem|Gloves of Baneful Striking}}: 1d4 penalty to saving throws
*** {{MdRarityItem|Gloves of Power}}: Bane
*** {{MdRarityItem|Gloves of Power}}: Bane
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*** {{MdRarityItem|Loviatar's Scourge}}: AoE Necrotic damage
*** {{MdRarityItem|Loviatar's Scourge}}: AoE Necrotic damage
*** {{MdRarityItem|Punch-Drunk Bastard}}: AoE Thunder damage
*** {{MdRarityItem|Punch-Drunk Bastard}}: AoE Thunder damage
*** [[Radiating Orb (Condition)]]
*** {{Cond|Radiating Orb}}
*** {{MdRarityItem|Ring of Spiteful Thunder}}: Daze
*** {{MdRarityItem|Ring of Spiteful Thunder}}: Daze
*** {{MdRarityItem|Shattered Flail}}: healing
*** {{MdRarityItem|Shattered Flail}}: healing
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*** {{MdRarityItem|Vision of the Absolute}}: Blind
*** {{MdRarityItem|Vision of the Absolute}}: Blind
*** {{MdRarityItem|Trident of the Waves}}: Wet
*** {{MdRarityItem|Trident of the Waves}}: Wet
** Here is a list of some useful properties which are applied only to a single creature:
** A list of some useful properties which are applied only to a single creature:
*** {{MdRarityItem|Hat of Fire Acuity}}: Arcane Acuity
*** {{MdRarityItem|Hat of Fire Acuity}}: Arcane Acuity
*** {{MdRarityItem|Hat of Storm Scion's Power}}: Arcane Acuity
*** {{MdRarityItem|Hat of Storm Scion's Power}}: Arcane Acuity
*** {{MdRarityItem|Nature's Snare}}: Ensnare
*** {{MdRarityItem|Nature's Snare}}: Ensnare
*** [[Reverberation]]
*** {{Cond|Reverberation}}
*** {{MdRarityItem|Ritual Axe}}: Bane
*** {{MdRarityItem|Ritual Axe}}: Bane
*** {{MdRarityItem|Snowburst Ring}}: Ice surface
*** {{MdRarityItem|Snowburst Ring}}: Ice surface

Latest revision as of 20:41, 27 October 2024

For the weapon action granted by Belm and The Dancing Breeze, see Whirlwind Attack (Weapon Action).
Whirlwind Attack.webp

Whirlwind Attack is a Hunter Ranger class action. This ability allows Hunters to attack an aoe radius with their melee attack rather than a single target.

Description

Strike out at all nearby foes, making separate Attack rolls against each target.

Properties

Cost
Action
Damage
Normal weapon damage
Details
Attack roll
AoE: 2.2 m / 7.2 ft (Radius)

How to learn

Classes:

Notes