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{{SpellPage
{{Feature page
| name = Wall of Ice
| type = spell
| image = Wall of Ice.webp
| uid = Wall_WallOfIce
| level = 6
| level = 6
| school = Evocation
| school = Evocation
| classes = Wizard
| class learns at level 11 = Wizard
| summary = It creates a wall of ice that deals strong {{DamageColor|Cold}} damage to anyone nearby.
| summary = It creates a wall of ice that deals strong {{DamageColor|Cold}} damage to anyone nearby.
| description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way.
| description = Raise a wall of solid ice that deals {{DamageText|10d6|Cold}} damage to anyone standing in its way.
| extra description = When the ice is broken, it leaves behind a cloud of frigid air that deals {{DamageText|10d6|Cold}} per turn to creatures within.
| extra description = When the ice is broken, it leaves behind a [[Ice Cloud|cloud of frigid air]] that deals {{DamageText|10d6|Cold}} per turn to creatures within.
| damage 1 = 10d6
| damage 1 type = Cold
| damage 2 = 10d6
| damage 2 type = Cold
| damage 2 info = When the wall breaks
| cost = action, spell6
| cost = action, spell6
| damage = 10d6
| damage type = Cold
| extra damage = 10d6
| extra damage type = Cold
| extra damage con = yes
| concentration = yes
| save = DEX
| save = DEX
| on save = Targets still take half damage.
| on save = Targets still take half damage.
| range =
| range m = 18
| range m = 18
| range ft = 54
| concentration = yes
| condition duration = 10
| area = Wall of Ice
| area = Wall of Ice
| area shape = Line
| area shape = Line
| area range m = 9
| area m = 9
| area range ft = 30
| area duration = 10
| area duration = 10
| classes = Wizard
| class learns at level 11 = Wizard
| notes =
* Spell save DC for initial damage is fixed at 15 (Dexterity) while the spell save DC for Ice Cloud damage is fixed at 16 (Constitution). Spell save DC is not modified by bonus DC from caster's equipment or elixir.
| bugs =
* {{Cond|Icy Cloud}} deals only {{DamageText|5d6|Cold}}.
| video = Wall of Ice Visuals.mp4
| video = Wall of Ice Visuals.mp4
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Wall of ice|long}}
* {{FRWiki|Wall of ice|long}}


[[Category:Sources of Cold damage]]
[[Category:Sources of Cold damage]]

Latest revision as of 04:30, 17 February 2025

Wall of Ice.webp
Wall of Ice is a level 6 evocation spell. It creates a wall of ice that deals strong Cold damage to anyone nearby.

Description

Raise a wall of solid ice that deals 10d6Damage TypesCold damage to anyone standing in its way.

When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Properties

Cost
Action +  Level 6 Spell Slot
Damage: 20~120
D6 Cold.pngD6 Cold.png
10d6Damage TypesCold
+ 10d6Damage TypesCold (When the wall breaks)
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60  ft
Creates Area: Wall of Ice
Concentration Concentration
UID Wall_WallOfIce

At higher levels

Casting this spell at a higher level grants no additional benefit.

Area: Wall of Ice

Wall of Ice Wall of Ice

Duration: 10 turns

AoE: 9 m / 30 ft (Line)

A pillar made of solid ice. When the ice is broken, it leaves behind a cloud of frigid air that deals 10d6Damage TypesCold per turn to creatures within.

Type: Summoned

How to learn

Classes:

Notes

  • Spell save DC for initial damage is fixed at 15 (Dexterity) while the spell save DC for Ice Cloud damage is fixed at 16 (Constitution). Spell save DC is not modified by bonus DC from caster's equipment or elixir.

Bugs

Visuals

External links[edit | edit source]