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Spiked Bulb: Difference between revisions

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Line 14: Line 14:
| price = 1
| price = 1
| usage cost = action
| usage cost = action
| effect = *The barbs inside this bulb explode on impact, making all nearby creatures Bleed
| effect =  
*The barbs inside this bulb explode on impact, making all nearby creatures Bleed
**{{Range|m=18|ft=60}}
**{{Range|m=18|ft=60}}
**{{AOE|m=4|ft=13|Radius}}
**{{AOE|m=4|ft=13|Radius}}
Line 22: Line 23:
| condition = Bleeding
| condition = Bleeding
| condition duration = 1
| condition duration = 1
| where to find = *Sold by [[Omeluum]] in [[Ebonlake Grotto]]
| where to find = *Sold by {{CharLink|Omeluum}} in [[Ebonlake Grotto]]
*Scattered throughout the [[Nautiloid]] during the [[Prologue]]
*Scattered throughout the [[Nautiloid]] during the [[Prologue]]
| notes = * Spiked Bulb cannot be crafted via [[Alchemy]]
| notes = * Spiked Bulb cannot be crafted via [[Alchemy]]

Latest revision as of 19:20, 7 January 2025

Spiked Bulb image

Spiked Bulb is a Consumable (Grenade) that can be thrown using the Throw action.

Description Icon.png

A sticky, sap-like substance trickles down the spikes of this bulb.

Properties

  • Grenades
  • Single Use
  • Rarity: Common
  •  Weight: 0.3 kg / 0.6 lb
  • Price: 1 gp
  • UID GRN_Alchemy_Device_B
    UUID 249ff64e-818b-4dc8-919b-7f297f64a2a3

Effect

Action

  • The barbs inside this bulb explode on impact, making all nearby creatures Bleed
    •  Range: 18 m / 60 ft
    • AoE: 4 m / 13 ft (Radius)
    • Deals 1Damage TypesPiercing damage
    • Inflicts Bleeding Bleeding
      • Duration: 1 turn

Condition: Bleeding

Bleeding Bleeding

Duration: 1 turn

Where to find

Notes

  • Spiked Bulb cannot be crafted via Alchemy