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[[File:Dark One's Blessing Icon.png|frameless|right]]
{{Passive feature page
When the warlock kills a hostile creature, they gain temporary hit points.
| image = Dark One's Blessing.webp
 
| icon = Dark One's Blessing Icon.webp
'''Dark One's Blessing''' is a [[Warlock]] passive feature unique to [[The Fiend]] subclass.
| summary = '''Dark One's Blessing''' is a passive feature unique to [[The Fiend]] Warlock subclass that gives the Warlock temporary [[Hit Points]] when killing hostile creatures.
 
| description = Whenever you reduce a hostile creature to '''0''' [[Hit Points]], this gift from your patron grants you {{InfoBlob|[[Charisma]] Modifier + [[Warlock]] Level}} temporary hit points.
== Description ==
| warning = {{Prereq|Can only have temporary hit points from one source.}}
* Whenever you reduce a hostile creature to '''0''' [[Hit Points]], this gift from your patron grants you {{InfoBlob|[[Charisma]] Modifier + [[Warlock]] Level}} temporary hit points.
| condition = Dark One's Blessing
 
| class learns at level 1 = The Fiend
== How to Acquire ==
| used by creatures = Z'rell
* Level 1 {{Class|Fiend}}
| notes = * Increasing one's Warlock level or Charisma modifier while one already has temporary hit points granted by this feature will not increase them. The increase will take effect the next time one eliminates a creature.
 
}}
[[Category:Passive Features]]
{{WarlockNavbox}}

Latest revision as of 04:25, 18 August 2024

Dark One's Blessing.webp

Dark One's Blessing is a passive feature unique to The Fiend Warlock subclass that gives the Warlock temporary Hit Points when killing hostile creatures.

Description

Whenever you reduce a hostile creature to 0 Hit Points, this gift from your patron grants you Charisma Modifier + Warlock Level temporary hit points.

Can only have temporary hit points from one source.

Condition: Dark One's Blessing

Dark One's Blessing Dark One's Blessing

How to learn

Classes:

Used by creatures: Z'rell

Notes

  • Increasing one's Warlock level or Charisma modifier while one already has temporary hit points granted by this feature will not increase them. The increase will take effect the next time one eliminates a creature.