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Bardic Inspiration: Difference between revisions
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{{About | |||
| subject = the base bard action | |||
'''Bardic Inspiration''' is a | | use1 = the improved version granted at level 5 | ||
| article1 = Improved Bardic Inspiration | |||
= | | use2 = the unique version granted to College of Valour bards | ||
Inspire an ally to go beyond their capabilities with your performance. They can add a {{ | | article2 = Combat Inspiration | ||
| use3 = the unrelated gameplay mechanic that allows rerolling failed skill checks | |||
= | | article3 = Inspiration | ||
}} | |||
{{Feature page | |||
* | | type = action | ||
| summary = '''Bardic Inspiration''' is a [[Bard]] passive feature and class action. This ability allows a Bard to inspire their allies and influence the outcome of their rolls. At level 5 and onwards this feature is replaced with '''Improved Bardic Inspiration''' in the UI. | |||
| description = Inspire an ally to go beyond their capabilities with your performance. They can add a {{DieIcon|d6|Physical}}+1d6 bonus to their next {{Attack Roll}}, {{Ability Check}}, or {{Saving Throw}}. | |||
* | | cost = bonus, bardin | ||
| range m = 18 | |||
| targets = 1 ally that does not already have {{SmCond|Bardic Inspiration}} | |||
| higher levels = | |||
* When the Bard reaches level 5, the bonus increases to {{DieIcon|d8|Physical}}+1d8. | |||
* When the Bard reaches level 10, the bonus increases to {{DieIcon|d10|Physical}}+1d10. | |||
| uid = Target_BardicInspiration | |||
| spell flags = HasVerbalComponent | |||
| condition = Bardic Inspiration | |||
* | | condition duration = Until Long Rest | ||
| class learns at level 1 = Bard | |||
| notes = | |||
* Helping [[Alfira]] at the end of Act 2 allows the use of the unique Improved Bardic Inspiration class action once per long rest. This functions as normal Bardic Inspiration but uses a d12. | |||
}} | |||
== Related items == | |||
*{{MdRarityItem|Blazer of Benevolence}}: When you inspire an ally using Bardic Inspiration, you gain 4 temporary hit points. | |||
*{{MdRarityItem|Boots of Brilliance}}: Play your instrument to restore one of your Bardic Inspiration slots (Recharge: Long Rest). | |||
*{{MdRarityItem|Cap of Curing}}: When you inspire an ally using Bardic Inspiration, they also regain 1d6 hit points. | |||
*{{MdRarityItem|Wondrous Gloves}}: Your Armour Class increases by 1. In addition, if you have Bardic Inspiration, you gain 1 more use of it. | |||
{{BardNavbox}} |
Latest revision as of 19:12, 19 March 2025
This article is about the base bard action. For the improved version granted at level 5, see Improved Bardic Inspiration. For the unique version granted to College of Valour bards, see Combat Inspiration. For the unrelated gameplay mechanic that allows rerolling failed skill checks, see Inspiration.
Bardic Inspiration is a Bard passive feature and class action. This ability allows a Bard to inspire their allies and influence the outcome of their rolls. At level 5 and onwards this feature is replaced with Improved Bardic Inspiration in the UI.
+1d6 bonus to their next
Attack roll,
Ability check, or
Saving throw.
Description
Inspire an ally to go beyond their capabilities with your performance. They can add a



Properties
- Cost
Bonus action +
Bardic Inspiration Charge
- Details
Range: 18 m / 60 ft
Targets: 1 ally that does not already have
At higher levels
- When the Bard reaches level 5, the bonus increases to
+1d8.
- When the Bard reaches level 10, the bonus increases to
+1d10.
Condition: Bardic Inspiration
Duration: Until Long rest
- Can use Bardic Inspiration to add a
+1d6 bonus to the next
Attack roll,
Ability check, or
Saving throw.
- Bonus depends on originating Bard's level
Grants:
- (Toggleable Passive Feature):
+1d6 bonus to the next
Ability check.
- (Reaction):
+1d6 bonus to the next
Saving throw.
- (Reaction):
+1d6 bonus to the next
Attack roll.
How to learn
Classes:
- Class level 1: Bard
Notes
- Helping Alfira at the end of Act 2 allows the use of the unique Improved Bardic Inspiration class action once per long rest. This functions as normal Bardic Inspiration but uses a d12.
Related items[edit | edit source]
Blazer of Benevolence: When you inspire an ally using Bardic Inspiration, you gain 4 temporary hit points.
Boots of Brilliance: Play your instrument to restore one of your Bardic Inspiration slots (Recharge: Long Rest).
Cap of Curing: When you inspire an ally using Bardic Inspiration, they also regain 1d6 hit points.
Wondrous Gloves: Your Armour Class increases by 1. In addition, if you have Bardic Inspiration, you gain 1 more use of it.