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Shadespell (Condition): Difference between revisions

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(Created page with "{{Condition page | icon = Generic Darkness Condition Icon.webp | effects = * As long as it remains obscured, the affected entity has +1 to spell save DC. | stack id = MAG_SHADOW_OBSCURITY_SPELL_DC | stack type = overwrite | properties = DisableOverhead, DisableCombatLog }}")
 
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Line 4: Line 4:
| stack id = MAG_SHADOW_OBSCURITY_SPELL_DC
| stack id = MAG_SHADOW_OBSCURITY_SPELL_DC
| stack type = overwrite
| stack type = overwrite
| properties = DisableOverhead, DisableCombatLog
| properties = DisableOverhead, DisableCombatlog
}}
}}

Latest revision as of 09:42, 25 September 2024

  • As long as it remains obscured, the affected entity has +1 to spell save DC.

Properties

Stack ID Stack ID: MAG_SHADOW_OBSCURITY_SPELL_DC

If already applied If already applied: replace current

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID MAG_SHADOW_OBSCURITY_SPELL_DC, only one of these can be applied at the same time:

Condition Effects

Shadespell (Condition) Shadespell

  • As long as it remains obscured, the affected entity has +1 to spell save DC.

Sources of Shadespell