Modding:Fixing bone errors: Difference between revisions

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|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3.
|image=Modding_resources.webp
|image=Modding_resources.webp
}}Main page: [[Modding Resources]]
}}{{Modding box}}{{Modding sidebar}}
 
This tutorial is from a post shared by [https://www.nexusmods.com/baldursgate3/users/43502557 HoneyWhite] in the DbtR Discord server.
This tutorial is from a post shared by [https://www.nexusmods.com/baldursgate3/users/43502557 HoneyWhite] in the DbtR Discord server.
== Steps ==
== Steps ==
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[[File:Bones_verticies.webp]]
[[File:Bones_verticies.webp]]
[[Category:Modding]]
[[Category:Modding resources]]
[[Category:Armor modding]]

Latest revision as of 04:38, 9 January 2024

This tutorial is from a post shared by HoneyWhite in the DbtR Discord server.

Steps[edit | edit source]

Vertices cannot be influenced by more than 4 bones.
Go into Weight Paint mode

  • Click Weights > Limit Total
  • A box called Limit Number of Weights per Vertex will appear in the bottom left-hand corner of the screen
  • Select Deform Pose Bones as your subset and 4 as your limit.

It will automatically apply, no further action is required.
Bones verticies.webp