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m (Fiend linked to creature type instead of subclass) |
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{{SpellPage | {{SpellPage | ||
| name = Command | | name = Command | ||
| image = Command Halt Icon. | | image = Command Halt.webp | ||
| controller icon = Command Halt Icon.webp | |||
| icon = Command Halt Unfaded Icon.webp | |||
| level = 1 | | level = 1 | ||
| school = Enchantment | | school = Enchantment | ||
| classes = Cleric, Paladin | | classes = Cleric, Paladin | ||
| learns at level 1 = Cleric, Fiend | | class learns at level 1 = Cleric, The Fiend | ||
| learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| granted by feats = Magic Initiate: Cleric | |||
| granted by items = Gauntlet of the Tyrant:Long Rest, Netherstone-Studded Gauntlet:Long Rest, Salty Scimitar(rrr):Long Rest | |||
| races = | |||
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon. | | summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon. | ||
| description = Command a creature to flee, move closer, freeze, drop to the ground | | description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects. | ||
| cost = action, spell1 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| extra damage = | |||
The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects. | |||
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| attack roll = | |||
| damage = | |||
| damage modifier = | |||
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| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| concentration = | | concentration = | ||
| save = WIS | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = | | condition = | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = | | variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt | ||
| notes = | |||
| video = | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Command|long}} |
Latest revision as of 10:56, 30 July 2024
Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
Description
Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a Wisdom saving throw in order to resist the effects.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Variants
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
- Gauntlet of the Tyrant ( Recharge: Long rest)
- Netherstone-Studded Gauntlet ( Recharge: Long rest)
- Salty Scimitar(rrr) ( Recharge: Long rest)
External Links[edit | edit source]
- Command on the Forgotten Realms Wiki