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Barton: Difference between revisions
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HiddenDragon (talk | contribs) (Added VA) |
m (Added combat-relevant skills to infobox) |
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(4 intermediate revisions by one other user not shown) | |||
Line 19: | Line 19: | ||
| ac = 13 | | ac = 13 | ||
| hp = 15 | | hp = 15 | ||
| e hp = 10 | |||
| t hp = 19 | | t hp = 19 | ||
| movement m = 9 | | movement m = 9 | ||
Line 29: | Line 30: | ||
| wis = 10 | | wis = 10 | ||
| cha = 10 | | cha = 10 | ||
| | | dex save prof = yes | ||
| | | int save prof = yes | ||
| athletics = 0 | |||
| acrobatics = 2 | |||
| perception = 0 | |||
}} | }} | ||
'''Barton''' is | '''Barton''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]]. | ||
== Involvement == | == Involvement == | ||
Barton is instantly hostile to the | === Act One === | ||
Barton is instantly hostile to the party and can be found within the [[Refectory]]. | |||
== Combat == | == Combat == | ||
Line 44: | Line 49: | ||
=== Notable Loot === | === Notable Loot === | ||
*{{MdRarityItem|Alchemist's Fire}} (will not drop if already used) | |||
*{{MdRarityItem|Basic Poison}} | *{{MdRarityItem|Basic Poison}} | ||
*{{MdRarityItem|Leather Armour}} | |||
*{{MdRarityItem|Shortbow}} | *{{MdRarityItem|Shortbow}} | ||
*{{MdRarityItem|Torch}} | *{{MdRarityItem|Torch}} | ||
*{{MdRarityItem| | *{{MdRarityItem|Gold}} | ||
*{{ | == Notes == | ||
{{notebegin}} | |||
* Barton grants 15 [[Experience|XP]] when killed. | |||
{{noteend}} | |||
== External links == | == External links == |
Latest revision as of 06:28, 11 November 2024
Barton is a Human bandit that is raiding the Overgrown Ruins in Act One.
Involvement[edit | edit source]
Act One[edit | edit source]
Barton is instantly hostile to the party and can be found within the Refectory.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Notable Loot[edit | edit source]
- Alchemist's Fire (will not drop if already used)
- Basic Poison
- Leather Armour
- Shortbow
- Torch
- Gold
Notes[edit | edit source]
- Barton grants 15 XP when killed.