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Trident +1: Difference between revisions

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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.)
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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Trident PlusOne Icon.png
| image = Trident PlusOne Icon.png
| controller icon = Trident PlusOne Unfaded.png
| icon = Trident PlusOne Unfaded Icon.png
| uid = WPN_HUM_Trident_A_1
| uuid = 2fab5801-76b1-4669-95d9-7df76bed12dd
| description =  
| description =  
| quote = The brutal design of this weapon's trio of prongs forces pierced flesh apart.
| quote = The brutal design of this weapon's trio of prongs forces pierced flesh apart.
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| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Tridents <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d6 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d6 + 1  
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing  
| versatile damage = 1d8 + 1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d8 + 1  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown = yes
| thrown = yes
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 450
| price = 55
| weapon actions = Rush Attack, Piercing Strike, Crippling Strike
| weapon actions = Rush Attack, Piercing Strike, Disarming Strike
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
* This weapon can be bought from these traders:
** [[Brem]] in the [[Zhentarim Hideout]] after completing [[Find the Missing Shipment]]
}}
}}
== External links ==
* {{FRWiki|Trident|long}}
[[Category:Sources of Piercing damage]]

Latest revision as of 07:34, 2 September 2024

Trident +1 image

Trident +1 is an uncommon, lightly enchanted (+1) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

The brutal design of this weapon's trio of prongs forces pierced flesh apart.

Properties

One-handed damage
D6 Piercing.png 1d6 + 1 (2~7) + Strength modifier Damage TypesPiercing
Two-handed damage
D8 Piercing.png 1d8 + 1 (2~9) + Strength modifier Damage TypesPiercing
Details
Tridents Tridents
Rarity: Uncommon
Enchantment: + 1
 Versatile
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 55 gp
UID WPN_HUM_Trident_A_1
UUID 2fab5801-76b1-4669-95d9-7df76bed12dd

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Disarming Strike Disarming Strike ()

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

Where to find

  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.

External links[edit | edit source]