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Sneak Attack (Ranged): Difference between revisions

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(Interaction with dual-wielding and damage types)
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{{hatnote|For the melee version of this action see: [[Sneak Attack (Melee)]]}}
{{hatnote|For the melee version of this action see: [[Sneak Attack (Melee)]]}}
{{ActionPage
{{Weapon action page
| name = Sneak Attack
| summary = '''Sneak Attack (Ranged)''' is a [[Rogue]] action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with ranged weapons. 
| summary = '''Sneak Attack''' is a [[rogue]] action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with ranged weapons. 
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against.
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{dist|m=1.5}} of the target and you don't have {{Disadvantage}}.
| extra description = You can also use Sneak Attack if you have an ally within {{dist|m=1.5}} of the target and you don't have {{Disadvantage}}.
| image = Sneak Attack Ranged.webp
| image = Sneak Attack Ranged.webp
| cost = action
| cost = action
| concentration =
| damage = weapon
| damage = weapon
| damage type = Weapon
| damage type = Weapon
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| extra damage type = Weapon
| extra damage type = Weapon
| recharge = Per turn
| recharge = Per turn
| duration =
| range = ranged
| range = weapon
| aoe =
| aoe m =
| aoe ft =
| save =
| additional =  
| additional =  
| higherlevels =
| higher levels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11:
| higher levels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11:
* {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3
* {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3
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* {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9
* {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9
* {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11
* {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11
| variant of = Sneak Attack
| class learns at level 1 = Rogue
| class learns at level 1 = Rogue
| notes = * When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
| notes = * Initiating an attack using Sneak Attack as an {{Resource|Action}}, then selecting a consumable arrow will result in the character executing a {{SAI|Ranged Attack}} with the chosen arrow.
* When dual-wielding, your off hand Sneak Attack uses the damage type of your main hand weapon. For example, if your main hand is a [[Ne'er Misser]], your off hand Sneak Attack will deal Force damage, even if the off hand weapon itself is a Piercing weapon.
* Does not automatically trigger an off-hand attack when dual wielding [[Hand Crossbows]].
* This ability will only fire 1 shot. If you are planning to go dual classing as rogue and ranger with dual hand-crossbows using sneak attack for more damage, you should be aware that sneak attack will not make use of the other crossbow.
* Can be set as a {{Resource|Reaction}}
* It is possible to use sneak attack with consumable [[arrows]], by setting sneak attack to occur as a reaction (with or without 'ask' selected). Due to confusion experienced by many players, the rest of this paragraph provides explanation.  During a player's turn, clicking sneak attack and attempting to use consumable [[arrows]] such as Arrow of Fire will convert the ranged attack into a regular attack while still using that consumable arrow. However, when using sneak attack as a reaction, sneak attack damage will be converted into a damage rider (as noted above, similar to a modifier). This allows a player to use consumable arrows with sneak attack damage, provided that the conditions for a sneak attack are met. The sneak attack as a reaction will occur whether the player clicked to used a regular ranged attack as an arrow or whether the player clicked to use a sneak attack with a consumable arrow (which also converts into a regular attack). The sneak attack will be added as a damage rider, and in the log if one hovers over the sneak attack, one will see that the sneak attack damage was added after the consumable arrow damage as a reaction. Additionally, when sneak attack is used as a reaction, the player still retains their reaction resource {{SmallIcon|Reaction Icon.png}} for use during enemies turn, because sneak attack as a reaction does not use up that resource.  The exception of sneak attack as a reaction not using up a reaction resource is noted on the [[Actions]] page.
** Sneak Attack as {{Resource|Reaction}} is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|Damage Rider Source]] (DRS).
** When using {{SAI|Off-Hand Attack (Ranged)}}, uses the damage type of the equipped main hand ranged weapon.  
*** For example, using {{RarityItem|Ne'er Misser}} in the main hand causes Sneak Attack to deal {{DamageType|Force}} damage.
}}
}}

Latest revision as of 20:00, 20 February 2025

For the melee version of this action see: Sneak Attack (Melee)
Sneak Attack Ranged.webp

Sneak Attack (Ranged) is a Rogue action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with ranged weapons. 

Description

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against.

You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Cost
Action
Damage
Normal weapon damage
+
D6 Physical.png 1d6 (1~6) Damage TypesWeapon
Details
 Range: 18 m / 60 ft
Recharge: Per turn

How to learn

Classes:

Notes

  • Initiating an attack using Sneak Attack as an Action, then selecting a consumable arrow will result in the character executing a Ranged Attack Ranged Attack with the chosen arrow.
  • Does not automatically trigger an off-hand attack when dual wielding Hand Crossbows.
  • Can be set as a Reaction