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{{SpellPage
{{SpellPage
| name = Command
| name = Command
| image = Command Halt Icon.png
| image = Command Halt.webp
| controller icon = Command Halt Icon.webp
| icon = Command Halt Unfaded Icon.webp
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Cleric, Paladin, The Fiend
| classes = Cleric, Paladin
| learns at level 1 = Cleric, Fiend  
| class learns at level 1 = Cleric, The Fiend
| learns at level 2 = Paladin
| class learns at level 2 = Paladin
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| granted by feats = Magic Initiate: Cleric
| granted by items = Gauntlet of the Tyrant:Long Rest, Netherstone-Studded Gauntlet:Long Rest, Salty Scimitar(rrr):Long Rest
| races =
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground, or drop their weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects.
 
| cost = action, spell1
The effect of the command is based on the variant selected:
| attack roll =  
* [[File:Command_Approach_Icon.png|frameless|upright=0.1|link=]] [[Command (Approach)]]
| damage =  
* [[File:Command_Drop_Icon.png|frameless|upright=0.1|link=]] [[Command (Drop)]]
| damage modifier =  
* [[File:Command_Flee_Icon.png|frameless|upright=0.1|link=]] [[Command (Flee)]]
| damage type =  
* [[File:Command_Grovel_Icon.png|frameless|upright=0.1|link=]] [[Command (Grovel)]]
| damage save =  
* [[File:Command_Halt_Icon.png|frameless|upright=0.1|link=]] [[Command (Halt)]]
| damage save effect =  
 
| extra damage =  
The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects.
| action type = action
| attack roll =
| damage =
| damage modifier =
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| damage save effect =
| extra damage =
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| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| concentration =
| concentration =  
| save = WIS
| range = ranged
| range = ranged
| range m =
| range m =  
| range ft =
| range ft =  
| aoe =
| aoe =  
| aoe m =
| aoe m =  
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| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save = Wisdom
| condition save =  
| area =
| area =  
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| area shape =
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| area range m =
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| area turn start damage save effect =
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| area turn end damage =
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| area condition =
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| area condition 2 =
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| higher levels =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
| variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt
| notes =
| video =  
}}
}}
== External Links ==
* {{FRWiki|Command|long}}

Latest revision as of 10:56, 30 July 2024

Command Halt.webp

Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.

Description

Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a Wisdom saving throw in order to resist the effects.

Properties

Cost
Action + Level 1 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Variants

How to learn

Classes:

Feats:

Granted by the following items:

External Links[edit | edit source]