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Flail of Myrkul: Difference between revisions

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| can't dual wield =  
| can't dual wield =  
| dippable = yes
| dippable = yes
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| rarity = common  
| weight kg = 0.9
| weight kg = 0.9
| weight lb = 1.8
| weight lb = 1.8
Line 21: Line 21:
| weapon actions = Concussive Smash, Weakening Strike, Tenacity
| weapon actions = Concussive Smash, Weakening Strike, Tenacity
| uuid = 4c86f6ac-5829-41f2-a3f0-d3e893334961
| uuid = 4c86f6ac-5829-41f2-a3f0-d3e893334961
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special =  
| where to find = Can be looted from [[Ketheric Thorm]], if he had been disarmed during his initial encounter.
| where to find = Carried by [[Ketheric Thorm]], if he had been disarmed during his initial encounter
| where to find2 = Looted from [[Ironfinger]], [[Maghtew Budj]], and [[Hairy Henry]]
| where to find2 = Carried by [[Ironfinger]], [[Maghtew Budj]], and [[Hairy Henry]]
| notes = * This can only be looted from Ketheric's corpse if the player has disarmed him in their initial encounter and taken the weapon before he can pick it up, he will then have this weapon after defeating him in their second encounter.
| notes = * This can only be looted from Ketheric's corpse if he has been disarmed in the initial encounter and the party has taken the weapon before he can pick it up. He will then have this weapon after defeating him in the second encounter.
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Bludgeoning damage]]

Latest revision as of 02:15, 20 January 2025

Flail of Myrkul image

Flail of Myrkul is a common variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.

Description Icon.png

A browning piece of brain sticks stubbornly to one of the spikes.

Properties

Damage
Details
Flails Flails
Rarity: Common
Enchantment: None
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 50 gp
UID WPN_HUM_Flail_Myrkul_A_0
UUID 4c86f6ac-5829-41f2-a3f0-d3e893334961

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Where to find

Notes

  • This can only be looted from Ketheric's corpse if he has been disarmed in the initial encounter and the party has taken the weapon before he can pick it up. He will then have this weapon after defeating him in the second encounter.