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Andorn: Difference between revisions

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| image = Andorn.png
| image = Andorn.png
}}
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{{CharacterInfo
{{Infobox creature
|name = Andorn
| name = Andorn
|image=[[File:Andorn.png|250px]]
| class = [[Rogue]]
|STR=12
| race = [[Human]]
|DEX=11
| image =  
|CON=14
<gallery>
|INT=12
Andorn.png|In-game
|WIS=12
Portrait Andorn.png|Portrait
|CHA=14
</gallery>
|level=2
| faction = [[Overgrown Ruin Looters]]
|race=[[Human]]
| va = Matthew Biddulph
|type=Humanoid
| level = 2
|HP=18
| size = Medium
|AC=11
| type = [[Humanoid]]
|speed=9m / 30ft
| ac = 13
|size=Medium
| e hp = 12
|weight=60kg / 120lbs
| hp = 18
|proficiency=2
| t hp = 23
|initiative=-
| movement m = 9
|class =
| xp = 15
|location = [[Bedchamber]]
| weight kg = 75
|allies =
| str = 12
}}'''Andorn''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Chapter One]]. If approached from within the ruins, he is instantly hostile to the player as he spots them. Alternatively, he can be spoken to through the door from the outside.
| dex = 14
| con = 10
| int = 11
| wis = 10
| cha = 14
| dex save prof = yes
| int save prof = yes
| athletics = 1
| acrobatics = 2
| perception = 0
}}
'''Andorn''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]].  


{{CharactersNavbox|one}}
== Involvement ==
[[Category: Humans]]
=== Act One ===
[[Category: Humanoids]]
If the party approach Andorn from within the [[Refectory]] ruins, he becomes instantly hostile. Alternatively, the party can speak with him through the door from outside the [[Chapel Entrance]] at {{Coords|284|372}}.
[[Category: Characters in Act 1]]
 
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Shortsword}}
{{Feature box|Sneak Attack (Melee)|item=Shortsword}}
 
=== Difficulty changes ===
* Andorn cannot make attacks of opportunity in [[Explorer]] difficulty.
* On [[Balanced]] difficulty and below, Andorn's attacks cannot critically hit.
 
=== Notable loot ===
*{{MdRarityItem|Bandit's Key}}
*{{MdRarityItem|Bottle}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Shortsword}}
*{{MdRarityItem|Torch}}
 
== External links ==
* {{FRWiki|Andorn|long}}
 
{{Ravaged Beach}}
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Rogues]]

Latest revision as of 20:20, 22 November 2024

Andorn is a Human bandit that is raiding the Overgrown Ruins in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

If the party approach Andorn from within the Refectory ruins, he becomes instantly hostile. Alternatively, the party can speak with him through the door from outside the Chapel Entrance at X: 284 Y: 372.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Shortsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Shortsword
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Difficulty changes[edit | edit source]

  • Andorn cannot make attacks of opportunity in Explorer difficulty.
  • On Balanced difficulty and below, Andorn's attacks cannot critically hit.

Notable loot[edit | edit source]

External links[edit | edit source]