Ad placeholder

Luring Song: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
Line 3: Line 3:
| description = Charm nearby creatures with a magical melody to {{Cond|Lured|Lure}} them to you.
| description = Charm nearby creatures with a magical melody to {{Cond|Lured|Lure}} them to you.
| image = Luring Song.webp
| image = Luring Song.webp
| level =
| level =  
| school =
| school =  
| cost =
| cost =  
| concentration =
| concentration =  
| damage =
| damage =  
| damage2 =
| damage2 =  
| recharge =
| recharge =  
| duration =
| duration =  
| save =
| save =  
| attack roll =  
| attack roll =  
| ritual =
| ritual =  
| range =
| range =  
| range m =  
| range m =  
| range ft =  
| range ft =  
Line 21: Line 21:
| aoe ft = 80
| aoe ft = 80
| additional =  
| additional =  
| higherlevels =
| higherlevels =  
| variants =
| variants =  
| condition = Singing
| condition = Singing
| condition duration = Long Rest
| condition duration = Long Rest
| condition save = WIS
| condition save = WIS
| condition dc = caster
| condition dc = caster
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition save =
| area condition save =  
| area condition2 =
| area condition2 =  
| area condition2 save =
| area condition2 save =  
| area condition3 =
| area condition3 =  
| area condition3 save =
| area condition3 save =  
| area condition4 =
| area condition4 =  
| area condition4 save =
| area condition4 save =  
| granted by feats =
| granted by feats =  
| granted by items =  
| granted by items =  
| granted by spells =  
| granted by spells =  
| used by creatures = Harpy
| used by creatures = Harpy
| notes =
| notes = * Creatures with the [[Calmed (Condition)|Calmed]] condition (e.g. from {{SAI|Calm Emotions}}) are immune to this effect, though the game log will still show them rolling a saving throw against it, and the "Immune" text will only appear if the roll fails.
| video =
| video =  
}}
}}

Latest revision as of 18:59, 15 September 2024

Luring Song.webp

Luring Song is a special Class Action available to the Harpy. Harpies use this ability to sing an enchanting song that attempts to lure enemies towards them every round that they are singing.

Description

Charm nearby creatures with a magical melody to Lure Lure them to you.

Properties

Details:
AoE: 25 m / 80 ft (Radius)

Condition: Singing

Singing Singing

Duration: Until Long rest

Spell save DC  Wisdom saving throw

  • The harpy Lures Lures nearby creatures with a magical melody.
  • The song ends if she is incapacitated or loses concentration.

How to learn

Used by creatures: Harpy

Notes

  • Creatures with the Calmed condition (e.g. from Calm Emotions Calm Emotions) are immune to this effect, though the game log will still show them rolling a saving throw against it, and the "Immune" text will only appear if the roll fails.