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Divine Strike: Thunder: Difference between revisions

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{{Hatnote|For general information about Divine Strike, see [[Divine Strike]].}}
{{Weapon action page
{{Weapon action page
| summary = '''Divine Strike: Thunder''' is a [[Tempest Domain]] Cleric weapon action and reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged).
| summary = '''Divine Strike: Thunder''' is a [[Tempest Domain]] Cleric weapon action and reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged).
| description = Once per turn deal {{DamageText|1d8|Thunder}} in addition to your weapon's damage when you make a melee attack.
| description = Once per turn deal {{DamageText|1d8|Thunder}} in addition to your weapon's damage when you make a melee attack.
| image = Divine Strike Melee.webp
| image = Divine Strike Thunder Melee.webp
| controller icon = Divine Strike Melee Icon.webp
| controller icon = Divine Strike Thunder Melee Icon.webp
| icon = Divine Strike Melee Unfaded Icon.webp
| icon = Divine Strike Thunder Melee Unfaded Icon.webp
| cost = action
| cost = action
| damage = weapon
| damage = weapon
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* '''Divine Strike: Thunder (Melee)''' and '''Divine Strike: Thunder (Ranged)''' use the corresponding weapon.
* '''Divine Strike: Thunder (Melee)''' and '''Divine Strike: Thunder (Ranged)''' use the corresponding weapon.
* Critical Hits will also double the damage die.
* Critical Hits will also double the damage die.
| bugs = * Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode.
 
}}
}}
{{ClericNavbox}}
{{ClericNavbox}}

Latest revision as of 09:12, 20 February 2025

For general information about Divine Strike, see Divine Strike.
Divine Strike Thunder Melee.webp

Divine Strike: Thunder is a Tempest Domain Cleric weapon action and reaction that deals extra Thunder damage upon a weapon strike (either melee or ranged).

Description

Once per turn deal 1d8Damage TypesThunder in addition to your weapon's damage when you make a melee attack.

Properties

Cost
Action
Damage
Normal weapon damage
+
D8 Thunder.png 1d8 (1~8) Damage TypesThunder
Details
Attack roll
 Range: Normal weapon range
Recharge: Per turn

Variants

How to learn

Classes:

Notes

  • Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite for both melee and ranged attacks.
  • Divine Strike: Thunder (Melee) and Divine Strike: Thunder (Ranged) use the corresponding weapon.
  • Critical Hits will also double the damage die.