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Darkvision (spell): Difference between revisions

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{{hatnote|For the passive feature inherent to races and monsters, see {{Pass|Darkvision}}. For the [[Way of Shadow]] Monk ability, see {{SAI|Shadow Arts: Darkvision}}.}}
{{Hatnote|For the passive feature inherent to races and monsters, see {{Pass|Darkvision}}.}}
{{Hatnote|For the [[Way of Shadow]] Monk ability, see {{SAI|Shadow Arts: Darkvision}}.}}
{{SpellPage
{{SpellPage
| name = Darkvision
| name = Darkvision

Latest revision as of 07:12, 29 July 2024

For the passive feature inherent to races and monsters, see Darkvision Darkvision.
For the Way of Shadow Monk ability, see Shadow Arts: Darkvision Shadow Arts: Darkvision.
Darkvision spell.webp

Darkvision is a level 2 transmutation spell. This spell allows spellcasters to alter a creature's sight, granting them the ability to see in the dark.

Description

Grant a creature the ability to see in the dark out to a range of 12 m / 40 ft.

Properties

Cost
Action + Level 2 Spell Slot
Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Darkvision

Darkvision Darkvision

Duration: Until Long rest

  • Can see in the dark out to the range of 12 m / 40 ft.

How to learn

Classes:

Notes

  • If cast by a Druid or Wizard, this spell must remain Prepared; removing Darkvision from the caster's Prepared Spells list will remove the buff from all party members whom the caster applied Darkvision to. If applied by using (not scribing) a scroll, the caster does not need to keep this spell Prepared to maintain the buff.

Visuals

External Links[edit | edit source]