| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| other ways to learn = * Granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| description = Possibly {{Cond|Poisoned|Poisons}} the target.
| description = Possibly {{Cond|Poisoned|Poisons}} the target.
| damage = 2d8
| damage type = Poison
| cost = action, spell1
| cost = action, spell1
| attack roll = yes
| attack roll = yes
| damage = 2d8
| damage modifier =
| damage type = Poison
| damage save =
| damage save effect = negate
| damage per =
| extra damage =
| extra damage modifier =
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| concentration =
| save = CON
| save = CON
| range = ranged
| range = ranged
| range m =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Poisoned
| condition = Poisoned
| condition dc = caster
| condition duration = 2
| condition duration = 2
| condition save = CON
| condition save = CON
| area =
| classes = Sorcerer, Wizard
| area category =
| class learns at level 1 = Sorcerer, Wizard, Draconic Bloodline:Green/Poison, Death Domain
| area shape =
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| area duration =
| other ways to learn =
| area turn start damage =
* Granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| area turn start damage type =
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| area turn end damage =
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| area condition =
| area condition 2 =
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| area condition 4 =
| higher levels =
[[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
| video = Ray of Sickness Visuals.mp4
| video = Ray of Sickness Visuals.mp4
}}
}}
== External Links ==
* {{FRWiki|Ray of sickness|long}}
[[Category:Poison Damage]]
[[Category:Sources of Poison damage]]
[[Category:Sources of Poison damage]]
Latest revision as of 16:35, 5 February 2025
Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.