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Calm Emotions: Difference between revisions

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{{SpellPage
{{Feature page
| name = Calm Emotions
| type = spell
| image = Calm Emotions.webp
| uid = Target_CalmEmotions
| level = 2
| level = 2
| school = Enchantment
| school = Enchantment
| ritual =
| classes = Bard, Cleric
| class learns at level 3 = Bard, Cleric, Archfey
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to magically subdue intense emotions in targeted creatures. The affected target becomes neutral to the creatures it is [[hostile]] toward. It also cannot be Charmed or Frightened during the duration of the spell.
| summary = This spell allows spellcasters to magically subdue intense emotions in targeted creatures. The affected target becomes neutral to the creatures it is [[hostile]] toward. It also cannot be Charmed or Frightened during the duration of the spell.
| description = Humanoids can't be {{Cond|Charmed}}, {{Cond|Frightened}}, or become enraged.
| description = Humanoids can't be {{Cond|Charmed}}, {{Cond|Frightened}}, or become enraged.
| cost = action, spell2
| cost = action, spell2
| attack roll =
| damage =
| damage modifier =
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| damage save =
| damage save effect =
| damage per =
| extra damage =
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| extra damage per =
| concentration = yes
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe = radius
| aoe = radius
| aoe m = 6
| aoe m = 6
| aoe ft = 20
| concentration = yes
| condition = Calmed
| condition = Calmed
| condition duration = 10
| condition duration = 10
| condition save =
| classes = Bard, Cleric
| area =
| class learns at level 3 = Bard, Cleric, The Archfey
| area category =
| notes =
| area shape =
* When used on targets who are already Charmed, Frightened, or Enraged, this spell will end those mind-affecting conditions immediately.
| area range m =
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| area condition 4 =  
| higher levels =
| notes = * When used on targets who are already Charmed, Frightened, or Enraged, this spell will end those mind-affecting conditions immediately.
* A number of enemies have unique rage-like affects that can be removed with Calm Emotions. This includes any effect in the [[SG Rage|Rage status group]] such as:
* A number of enemies have unique rage-like affects that can be removed with Calm Emotions. This includes any effect in the [[SG Rage|Rage status group]] such as:
** {{Cond|Owlbear's Rage}} used by [[owlbear]]s. Note that Calm Emotions will also remove the debuff {{Cond|Distressed}} from the owlbear mother.
** {{Cond|Owlbear's Rage}} used by [[owlbear]]s. Note that Calm Emotions will also remove the debuff {{Cond|Distressed}} from the owlbear mother.
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** {{Cond|Deathbringer's Legacy}} from [[Sarevok Anchev]] and [[Orin]]
** {{Cond|Deathbringer's Legacy}} from [[Sarevok Anchev]] and [[Orin]]
** {{Cond|A Mist Most Scarlet}} from [[Orin]]
** {{Cond|A Mist Most Scarlet}} from [[Orin]]
| video =
}}
}}


== External links ==
== External links ==
* {{FRWiki|Calm emotions|long}}
* {{FRWiki|Calm emotions|long}}

Latest revision as of 21:27, 5 February 2025

Calm Emotions.webp
Calm Emotions is a level 2 enchantment spell. This spell allows spellcasters to magically subdue intense emotions in targeted creatures. The affected target becomes neutral to the creatures it is hostile toward. It also cannot be Charmed or Frightened during the duration of the spell.

Description

Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.

Properties

Cost
Action +  Level 2 Spell Slot
Details
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Concentration Concentration
UID Target_CalmEmotions

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Calmed

Calmed Calmed

Duration: 10 turns

How to learn

Classes:

Notes

External links[edit | edit source]