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{{See also|Water (surface)}}
{{MiscItemPage
| image = Water A Faded.png
| controller icon = Water A Unfaded.png
| icon = Water A Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| quote = The Sword Coast's finest well water, bottled for convenience.
| type = Misc
| rarity = common
| weight kg = 0.2
| weight lb = 0.4
| price = 2
| uid = CONS_DRINK_WATER_A
| uuid = 640302a8-d841-44d6-996d-2addda644306
| usage cost = action
| effect = *{{SAI|Throw}} this bottle to create a water surface.
**{{Range|m=18|ft=60}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
| area = Water
| area shape = Radius
| area range m = 2
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
Consistently sold by {{CharLink|Auntie_Ethel}} in Act 1.
Can also be bought from many innkeeper characters.
}}<br>
{{MiscItemPage
{{MiscItemPage
| image = Water B Icon.png
| image = Water B Icon.png
| description = '''Water''' is a common item found throughout the game. It can be thrown to create a [[Water Surface]].
| controller icon = Water B Unfaded.png
| quote = The Sword Coast's finest well water, bottled for convenience.
| icon = Water B Unfaded Icon.png
| where to find = Found as random loot throughout the game.
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| type = Consumables
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
| type = Misc
| rarity = common
| weight kg = 0.5
| weight lb = 1
| price = 5
| uid = CONS_DRINK_WATER_B
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
| usage cost = action
| effect = *{{SAI|Throw}} this bottle to create a water surface.
**{{Range|m=18|ft=60}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
| area = Water
| area shape = Radius
| area range m = 2
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| where to find =
}} <br>
 
{{MiscItemPage
| image = Water wicker faded.png
| controller icon = Water wicker Unfaded.png
| icon = Water wicker icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted.
| where to find =  
| type = Misc
| rarity = common
| weight kg = 0.5
| weight lb = 1
| price = 5
| uid = CONS_Drink_Water_A_Wicker
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7
| usage cost = action
| effect = *{{SAI|Throw}} this bottle to create a water surface.
**{{Range|m=18|ft=60}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
| area = Water
| area shape = Radius
| area range m = 2
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
}} <br>
 
{{MiscItemPage
| image = Water Wicker B Faded.png
| controller icon = Water Wicker B Unfaded.png
| icon = Water Wicker B Unfaded Icon.png
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface.
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World.
| where to find =
| type = Misc
| rarity = common
| rarity = common
| weight kg = 0.5
| weight kg = 0.5
| weight lb = 1.1
| weight lb = 1
| price = 5
| price = 5
| effect = When thrown, creates a [[Water Surface]].
| uid = CONS_Drink_Water_B_Wicker
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5
| usage cost = action
| effect = *{{SAI|Throw}} this bottle to create a water surface.
**{{Range|m=18|ft=60}}
**{{icon|Aoe Icon.png|25}}Creates area: Water
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone.
| area = Water
| area shape = Radius
| area range m = 2
| area range ft = 7
| area duration = Permanent
| condition = Wet
| condition duration = 3
| single use = yes
| single use = yes
}} <br>
== Passive Features ==
{{Resistances
| Piercing = Resistant
| Bludgeoning = Vulnerable
| Psychic = Immune
| Poison = Immune
}}
}}

Latest revision as of 11:33, 12 November 2024

See also: Water (surface)
Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

The Sword Coast's finest well water, bottled for convenience.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.2 kg / 0.4 lb
  • Price: 2 gp
  • UID CONS_DRINK_WATER_A
    UUID 640302a8-d841-44d6-996d-2addda644306

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Where to find

Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.

Consistently sold by Auntie_Ethel Auntie_Ethel in Act 1.

Can also be bought from many innkeeper characters.


Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 5 gp
  • UID CONS_DRINK_WATER_B
    UUID 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

This bottle has been carefully sealed, ensuring the water within remains untainted.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 5 gp
  • UID CONS_Drink_Water_A_Wicker
    UUID 00253e1b-375c-4ef4-8808-974cab615ff7

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Water image

Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water Water surface.

Description Icon.png

Crystal-clear water gathered from glacial streams in the Spine of the World.

Properties

  • Miscellaneous Items
  • Single Use
  • Rarity: Common
  •  Weight: 0.5 kg / 1 lb
  • Price: 5 gp
  • UID CONS_Drink_Water_B_Wicker
    UUID e8e427ac-9078-4471-85f2-4b8bbc3e00b5

Effect

Action

  • Throw Throw this bottle to create a water surface.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Water
    • Gives the Wet Wet condition on any creatures in the splash zone.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

Duration: Permanent

AoE: 2 m / 7 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

Passive Features[edit | edit source]

Resistances
Damage TypesBludgeoningVulnerable
Damage TypesPiercingResistant
Damage TypesPoisonImmune
Damage TypesPsychicImmune