Ad placeholder
Water: Difference between revisions
No edit summary |
(Noted that ethel sells water) |
||
(30 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{See also|Water (surface)}} | |||
{{MiscItemPage | |||
| image = Water A Faded.png | |||
| controller icon = Water A Unfaded.png | |||
| icon = Water A Unfaded Icon.png | |||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | |||
| quote = The Sword Coast's finest well water, bottled for convenience. | |||
| type = Misc | |||
| rarity = common | |||
| weight kg = 0.2 | |||
| weight lb = 0.4 | |||
| price = 2 | |||
| uid = CONS_DRINK_WATER_A | |||
| uuid = 640302a8-d841-44d6-996d-2addda644306 | |||
| usage cost = action | |||
| effect = *{{SAI|Throw}} this bottle to create a water surface. | |||
**{{Range|m=18|ft=60}} | |||
**{{icon|Aoe Icon.png|25}}Creates area: Water | |||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
| area = Water | |||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | |||
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common. | |||
Consistently sold by {{CharLink|Auntie_Ethel}} in Act 1. | |||
Can also be bought from many innkeeper characters. | |||
}}<br> | |||
{{MiscItemPage | {{MiscItemPage | ||
| image = Water B Icon.png | | image = Water B Icon.png | ||
| description = '''Water''' is a common item found throughout the game. It can be thrown to create a [[ | | controller icon = Water B Unfaded.png | ||
| quote = | | icon = Water B Unfaded Icon.png | ||
| where to find = | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| type = | | quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes. | ||
| type = Misc | |||
| rarity = common | |||
| weight kg = 0.5 | |||
| weight lb = 1 | |||
| price = 5 | |||
| uid = CONS_DRINK_WATER_B | |||
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a | |||
| usage cost = action | |||
| effect = *{{SAI|Throw}} this bottle to create a water surface. | |||
**{{Range|m=18|ft=60}} | |||
**{{icon|Aoe Icon.png|25}}Creates area: Water | |||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
| area = Water | |||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | |||
| where to find = | |||
}} <br> | |||
{{MiscItemPage | |||
| image = Water wicker faded.png | |||
| controller icon = Water wicker Unfaded.png | |||
| icon = Water wicker icon.png | |||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | |||
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted. | |||
| where to find = | |||
| type = Misc | |||
| rarity = common | |||
| weight kg = 0.5 | |||
| weight lb = 1 | |||
| price = 5 | |||
| uid = CONS_Drink_Water_A_Wicker | |||
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7 | |||
| usage cost = action | |||
| effect = *{{SAI|Throw}} this bottle to create a water surface. | |||
**{{Range|m=18|ft=60}} | |||
**{{icon|Aoe Icon.png|25}}Creates area: Water | |||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
| area = Water | |||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | |||
}} <br> | |||
{{MiscItemPage | |||
| image = Water Wicker B Faded.png | |||
| controller icon = Water Wicker B Unfaded.png | |||
| icon = Water Wicker B Unfaded Icon.png | |||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | |||
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World. | |||
| where to find = | |||
| type = Misc | |||
| rarity = common | | rarity = common | ||
| weight kg = 0.5 | | weight kg = 0.5 | ||
| weight lb = | | weight lb = 1 | ||
| price = 5 | | price = 5 | ||
| effect = | | uid = CONS_Drink_Water_B_Wicker | ||
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5 | |||
| usage cost = action | |||
| effect = *{{SAI|Throw}} this bottle to create a water surface. | |||
**{{Range|m=18|ft=60}} | |||
**{{icon|Aoe Icon.png|25}}Creates area: Water | |||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
| area = Water | |||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | | single use = yes | ||
}} <br> | |||
== Passive Features == | |||
{{Resistances | |||
| Piercing = Resistant | |||
| Bludgeoning = Vulnerable | |||
| Psychic = Immune | |||
| Poison = Immune | |||
}} | }} |
Latest revision as of 11:33, 12 November 2024
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
The Sword Coast's finest well water, bottled for convenience.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 2 gp
-
UID
CONS_DRINK_WATER_AUUID
640302a8-d841-44d6-996d-2addda644306
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Where to find
Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
Consistently sold by Auntie_Ethel in Act 1.
Can also be bought from many innkeeper characters.
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 5 gp
-
UID
CONS_DRINK_WATER_BUUID
94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
This bottle has been carefully sealed, ensuring the water within remains untainted.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 5 gp
-
UID
CONS_Drink_Water_A_WickerUUID
00253e1b-375c-4ef4-8808-974cab615ff7
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
Crystal-clear water gathered from glacial streams in the Spine of the World.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 5 gp
-
UID
CONS_Drink_Water_B_WickerUUID
e8e427ac-9078-4471-85f2-4b8bbc3e00b5
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Passive Features[edit | edit source]
Bludgeoning | Vulnerable |
Piercing | Resistant |
Poison | Immune |
Psychic | Immune |