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Basic Poison: Difference between revisions
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Poison Cloud
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| type = Coatings | | type = Coatings | ||
| single use = yes | | single use = yes | ||
| rarity = common | | rarity = common | ||
| weight kg = 0.2 | | weight kg = 0.2 | ||
| weight lb = 0.4 | | weight lb = 0.4 | ||
| price = | | price = 20 | ||
| usage cost = bonus action | | usage cost = bonus action | ||
| uuid = 28645376-e6e8-436a-8e9a-c62877fae07d | | uuid = 28645376-e6e8-436a-8e9a-c62877fae07d | ||
| effect = * Coat your active weapon with poison.<br> | | effect = * Coat your active weapon with poison.<br> | ||
{{InfoBlob|{{action}}}}<br> | {{InfoBlob|{{r|action}}}}<br> | ||
*{{SAI|Throw}} the poison. | *{{SAI|Throw}} the poison. | ||
**{{Range|ranged}} | **{{Range|ranged}} | ||
Line 27: | Line 26: | ||
| condition = Coated in Basic Poison | | condition = Coated in Basic Poison | ||
| condition duration = 10 | | condition duration = 10 | ||
| where to find = * Obtainable from various merchants, enemies, and locations throughout the game | | where to find = * Obtainable from various merchants, enemies, and locations throughout the game | ||
* | * Crafted via [[Alchemy]] by combining {{SmItemIcon|Vitriol of Bonecap}} (procured from {{SmItemIcon|Bonecap}}) and any [[Alchemy#Extractions|Ashes]] | ||
| notes = * | | notes = | ||
* If the {{Cond|Poisoned}} condition is applied using a coated weapon, the condition has the following properties: | |||
** In addition to the original save there is a save the end of each turn. | |||
** The condition lasts until a succesfull save is made. | |||
** The DC is 11. | |||
* Throwing this potion can cause two different kinds of Poisoned conditions: | |||
** The Poison Cloud can cause Poisoned condition with duration 1 that loses duration at the beginning of the turn and uses DC 11. | |||
** The blast can cause similar Poisoned condition as hitting an enemy with a weapon coated with Basic Poison. In this case, battle log erroneously shows in calculations (but not in result) as if the character's DC was used. However, the result is always shown as 11, which is the correct value. | |||
** Both conditions use the same icon, but the one from Poison Cloud shows also the duration number (1) and timer (brown arc around the icon), while the other does not. | |||
* Under most circumstances, purchasing the ingredients is substantially more expensive than purchasing the poison directly from a merchant. | |||
}} | }} | ||
== Passive features == | |||
Basic Poison has 1 [[Hit points|hit point]]. | |||
{{Resistances|Piercing=Resistant|Necrotic=Resistant|Psychic=Immune|Poison=Immune|Radiant=Resistant}} | |||
== Gallery == | |||
<gallery heights="250"> | |||
Cliff-laureys-larian-artblast-props-b.jpg|Prop designs by Cliff Laureys | |||
</gallery> |
Latest revision as of 20:14, 21 January 2025
Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Even when closed, a choking acrid smell emanates from this bottle.
Properties
Single Use
Rarity: Common
Weight: 0.2 kg / 0.4 lb
Price: 20 gp
UID
CONS_Poison_BasicUUID
28645376-e6e8-436a-8e9a-c62877fae07d
Effect
- Coat your active weapon with poison.
- the poison.
Range: 18 m / 60 ft
Creates area: Potion of Healing
Condition: Coated in Basic Poison
Duration: 10 turns
- Targets must succeed a DC 11
Constitution saving throw or become .
- On a successful save, target receives for 2 turns.
Area: Poison Cloud
![Poison Cloud Poison Cloud](/w/images/thumb/7/79/Poison_Cloud_cloud_Icon.webp/30px-Poison_Cloud_cloud_Icon.webp.png)
Duration: 1 turn
AoE: 1 m / 3 ft (Radius)
Chance to set Poisoned.
Type: Cloud
Condition: Poisoned
Where to find
- Obtainable from various merchants, enemies, and locations throughout the game
- Crafted via Alchemy by combining
Vitriol of Bonecap (procured from
Bonecap) and any Ashes
Notes
- If the condition is applied using a coated weapon, the condition has the following properties:
- In addition to the original save there is a save the end of each turn.
- The condition lasts until a succesfull save is made.
- The DC is 11.
- Throwing this potion can cause two different kinds of Poisoned conditions:
- The Poison Cloud can cause Poisoned condition with duration 1 that loses duration at the beginning of the turn and uses DC 11.
- The blast can cause similar Poisoned condition as hitting an enemy with a weapon coated with Basic Poison. In this case, battle log erroneously shows in calculations (but not in result) as if the character's DC was used. However, the result is always shown as 11, which is the correct value.
- Both conditions use the same icon, but the one from Poison Cloud shows also the duration number (1) and timer (brown arc around the icon), while the other does not.
- Under most circumstances, purchasing the ingredients is substantially more expensive than purchasing the poison directly from a merchant.
Passive features[edit | edit source]
Basic Poison has 1 hit point.
![]() | Resistant |
![]() | Resistant |
![]() | Immune |
![]() | Immune |
![]() | Resistant |