Ad placeholder
Rage Impeded (Condition): Difference between revisions
Jump to navigation
Jump to search
(The first time I got this condition it took me ages to notice that the Grymskull helmet was 'heavy') |
(Added note that Rage Impeded doesn't fully function for Rage: Bear Heart.) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = * Weighed down by [[Heavy Armour]]. Until the armour is removed, [[Rage|Raging]] won't grant extra damage, [[Damage_Types#Damage_Vulnerability,_Resistance_and_Immunity|resistance]] to physical damage, or {{Advantage}} on [[Strength]] [[Ability Check|Checks]] and {{SavingThrow}}s. | ||
* Weighed down by [[Heavy Armour]] | | stack id = RAGE_ARMOUR_BLOCK | ||
| stack id =RAGE_ARMOUR_BLOCK| stack priority =1| status groups =SG_RemoveOnRespec| properties =IgnoreResting| notes = | | stack priority = 1 | ||
| status groups = SG_RemoveOnRespec | |||
| properties = IgnoreResting | |||
| notes = The loss of damage resistance {{em|does not}} apply to Rage: Bear Heart, unlike all other variants. | |||
}} | }} |
Latest revision as of 21:26, 25 November 2024
- Weighed down by Heavy Armour. Until the armour is removed, Raging won't grant extra damage, resistance to physical damage, or Advantage on Strength Checks and Saving throws.
Properties
RAGE_ARMOUR_BLOCK
: 1 :
Notes
The loss of damage resistance does not apply to Rage: Bear Heart, unlike all other variants.
Conditions with the same stack ID
Conditions with the stack ID RAGE_ARMOUR_BLOCK
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|