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Cefrey: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Cefrey
| name = Cefrey
| full name = Cefrey
| image = <gallery>
| class = [[Wizard]]
| race = [[Human]]
| image =  
<gallery>
Cefrey.png|In-game
Cefrey.png|In-game
Portrait Cefrey.png|Portrait
Portrait Cefrey.png|Portrait
</gallery>
</gallery>
| identity = Female
| va =
| faction = [[Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| ac = 10
| race = [[Human]]
| class = [[Wizard]]
| level = 2
| e hp = 8
| hp = 12
| hp = 12
| t hp= 15
| t hp= 15
| ac = 10
| movement m = 9
| movement m = 9
| weight_kg = 60
| weight_kg = 75
| level = 2
| xp = 15
| str = 10
| str = 10
| dex = 10
| dex = 10
Line 31: Line 33:
| wis save prof = yes
| wis save prof = yes
| int save prof = yes
| int save prof = yes
| uuid = 81e99fb9-2a52-4a26-910d-a637c379f15b
| uid = S_CHA_FL1_BanditSanctum_03
| stats = CHA_BanditInterior_Human_Caster
}}
}}
'''Cefrey''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Act One]].  
'''Cefrey''' is one of the bandits raiding the [[Overgrown Ruins]] in [[Act One]].
 
== Involvement ==
== Involvement ==
Cefrey is instantly hostile to the player as she spots them.
=== Act One ===
Cefrey can be found in the [[Refectory]] and is instantly hostile to the party.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Burning Hands|item=Scroll of Burning Hands}}
{{Feature box|Fire Bolt}}
{{Feature box|Ice Knife}}
{{Feature box|Mage Armour}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Fire Bolt}}
{{Feature box|Shocking Grasp}}
{{Feature box|Shocking Grasp}}


{{Feature box|Mage Armour}}
=== Loot ===
* {{MdRarityItem|Journey Through The Jungle}}
* {{MdRarityItem|Quarterstaff}}
* {{MdRarityItem|Scroll of Burning Hands}} (if unused)
* {{MdRarityItem|Simple Robe}}


{{Feature box|Ice Knife}}
== Related quests ==
* {{Quest|Explore the Ruins}}


{{Feature box|Burning Hands|item=Scroll of Burning Hands}}
== External links ==
 
* {{FRWiki|Cefrey|long}}
=== Notable loot ===
*{{MdRarityItem|Scroll of Burning Hands}} (will not drop if already used)
*{{MdRarityItem|Quarterstaff}}
*{{MdRarityItem|Robe}}
*{{MdRarityItem|Journey Through The Jungle}}


{{Ravaged Beach}}
{{Ravaged Beach}}
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[[Category:Humans]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Wizards]]
[[Category: Wizards]]

Latest revision as of 23:18, 15 February 2025

Cefrey is one of the bandits raiding the Overgrown Ruins in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Cefrey can be found in the Refectory and is instantly hostile to the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Burning Hands.webp
Burning Hands Burning Hands (+ )   –  Scroll of Burning Hands
Damage: 3~18
D6 Fire.png
3d6Damage TypesFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Fire Bolt.webp
Fire Bolt Fire Bolt ()
Damage: 1~10
D10 Fire.png
1d10Damage TypesFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Ice Knife.webp
Ice Knife Ice Knife (+ )
Damage: 3~22
D10 Piercing.pngD6 Cold.png
+ 2d6Damage TypesCold

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Mage Armour.webp
Mage Armour Mage Armour (+ )
Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier.
 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Damage: 1~6

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Shocking Grasp Shocking Grasp ()
Damage: 1~8

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5  ft

Loot[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]