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Cefrey: Difference between revisions

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| image = Cefrey.png
| image = Cefrey.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Cefrey
| name = Cefrey
| full name = Cefrey
| full name = Cefrey
| class = [[Wizard]]
| class = [[Wizard]]
| image = Cefrey.png
| race = [[Human]]
| image =  
<gallery>
Cefrey.png|In-game
Portrait Cefrey.png|Portrait
</gallery>
| faction = [[Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| size = Medium
| size = Medium
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Cefrey is instantly hostile to the player as she spots them.
Cefrey is instantly hostile to the player as she spots them.


==Attacks==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Fire Bolt}}
{{Feature box|Fire Bolt}}
{{Feature box|Shocking Grasp}}
{{Feature box|Shocking Grasp}}
{{Feature box|Mage Armour}}
{{Feature box|Mage Armour}}
{{Feature box|Ice Knife}}
{{Feature box|Ice Knife}}
{{Feature box|Burning Hands|item=Scroll of Burning Hands}}


{{Feature box|Burning Hands|item=Scroll of Burning Hands}}
=== Notable loot ===
*{{MdRarityItem|Scroll of Burning Hands}} (will not drop if already used)
*{{MdRarityItem|Quarterstaff}}
*{{MdRarityItem|Robe}}
*{{MdRarityItem|Journey Through The Jungle}}


== Loot==
== External links ==
*[[Scroll of Burning Hands]] (will not drop if already used)
* {{FRWiki|Cefrey|long}}
*[[Quarterstaff]]
*[[Robe]]
*[[Journey Through The Jungle]]


{{Ravaged Beach}}
{{Ravaged Beach}}

Latest revision as of 07:00, 11 August 2024

Cefrey is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement[edit | edit source]

Cefrey is instantly hostile to the player as she spots them.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Fire Bolt.webp
Fire Bolt Fire Bolt ()
D10 Fire.png 1d10 (1~10) Damage TypesFire
Hurl a mote of fire.
 Range: 18 m / 60 ft
Shocking Grasp.webp
Shocking Grasp Shocking Grasp ()
D8 Lightning.png 1d8 (1~8) Damage TypesLightning
The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.
 Melee: 1.5 m / 5  ft
Mage Armour.webp
Mage Armour Mage Armour ()
Surround an unarmoured creature in a protective magical force. Its Armour Class Armour Class increases to 13 + its Dexterity modifier. Prerequisite: The target can't be wearing Armour.
 Melee: 1.5 m / 5  ft
Ice Knife.webp
Ice Knife Ice Knife ()
D10 Piercing.png 1d10 (1~10) Damage TypesPiercing
+
D6 Cold.png 2d6 (2~12) Damage TypesCold

Throw a shard of ice that deals 1d10Damage TypesPiercing damage. It explodes and deals 2d6Damage TypesCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Burning Hands.webp
Burning Hands Burning Hands ()   –  Scroll of Burning Hands
D6 Fire.png 3d6 (3~18) Damage TypesFire
Each flammable target is hit with 3d6Damage TypesFire damage.
DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)

Notable loot[edit | edit source]

External links[edit | edit source]