Ad placeholder
Disarming Strike: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) m (Removed class template) |
||
(One intermediate revision by the same user not shown) | |||
Line 7: | Line 7: | ||
| description = Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding. | | description = Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding. | ||
| damage = weapon | | damage = weapon | ||
| extra damage = | | extra damage = 1d4 | ||
| extra damage type = Piercing | |||
| range = weapon | | range = weapon | ||
| attack roll = yes | | attack roll = yes | ||
Line 18: | Line 19: | ||
* Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped. | * Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped. | ||
* A successful {{SavingThrow|STR}} prevents the weapon from being dropped, but the damage still applies. | * A successful {{SavingThrow|STR}} prevents the weapon from being dropped, but the damage still applies. | ||
* This action is essentially a weaker variant of the [[Disarming Attack (Melee)]] action available to | * This action is essentially a weaker variant of the [[Disarming Attack (Melee)]] action available to [[Battle Master]] Fighters. | ||
* As of Patch 3 / Hotfix 7, the tooltip of this action shows the notice ''"On Miss: Does not spend Superiority Dice."'' This is a simple display bug; the action does not require Superiority Dice, nor does it expend any on a successful hit. | * As of Patch 3 / Hotfix 7, the tooltip of this action shows the notice ''"On Miss: Does not spend Superiority Dice."'' This is a simple display bug; the action does not require Superiority Dice, nor does it expend any on a successful hit. | ||
}} | }} |
Latest revision as of 15:31, 29 July 2024
Disarming Strike is a weapon action available to characters proficient in and wielding a trident in their main hand.
Description
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- + 1d4 (1~4) Piercing
- Details
- Attack roll
- STR Save
- Range: Normal weapon range
- Recharge: Short rest
Condition: Weapon Dropped!
Weapon action DC Strength saving throw
- An enemy has made you drop your weapon to the ground.
How to learn
Granted by wielding the following weapon types with proficiency:
Notes
- Target must have an actual weapon equipped; claws and the like do not count and cannot be dropped.
- A successful Strength saving throw prevents the weapon from being dropped, but the damage still applies.
- This action is essentially a weaker variant of the Disarming Attack (Melee) action available to Battle Master Fighters.
- As of Patch 3 / Hotfix 7, the tooltip of this action shows the notice "On Miss: Does not spend Superiority Dice." This is a simple display bug; the action does not require Superiority Dice, nor does it expend any on a successful hit.