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Ritual Sources (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
| effects = * For each ritual source, your movement increases by | | effects = * For each ritual source, your movement increases by {{Distance|m=1|ft=3}}, you receive {{Temp hp|10}}s and your attacks and spells deal an additional {{DamageText|1d10|Necrotic}} damage, after draining a vampire spawn's life force. | ||
| brief = For each ritual source, movement increased by 1 m / 3 ft, +10 temporary hp, and {{DamageText|1d10|Necrotic}} additional damage to attacks and spells. | |||
| icon = Generic Buff Condition Icon.webp | | icon = Generic Buff Condition Icon.webp | ||
| notes = * Effects multiply by the number of ritual sources. For example; at 7 ritual sources, Cazador's buff becomes 7m/23ft, 70 hit points, and 7~70 Necrotic damage. | | notes = * Effects multiply by the number of ritual sources. For example; at 7 ritual sources, Cazador's buff becomes 7m/23ft, 70 hit points, and 7~70 Necrotic damage. |
Latest revision as of 05:05, 22 September 2024
- For each ritual source, your movement increases by 1 m / 3 ft, you receive 10 temporary hit pointss and your attacks and spells deal an additional 1d10Necrotic damage, after draining a vampire spawn's life force.
Properties
LOW_CAZADORSPALACE_SPAWNBUFFS
: start of turn
: replace current
Notes
- Effects multiply by the number of ritual sources. For example; at 7 ritual sources, Cazador's buff becomes 7m/23ft, 70 hit points, and 7~70 Necrotic damage.
- A character standing on a ritual circle will be granted one Ritual Source. This source is also removed from Cazador, reducing his total number of Ritual Sources by one.
- The temporary hit points can be refreshed by stepping off the circle and back onto it.
Conditions with the same stack ID
Conditions with the stack ID LOW_CAZADORSPALACE_SPAWNBUFFS
, only one of these can be applied at the same time:
Condition | Effects |
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Sources of Ritual Sources[edit | edit source]
- Cazador gains one Ritual Source for each sacrificial vampire spawn.
- A character standing on a ritual circle gains one Ritual Source.