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[[Category:Actions]][[Category:Weapon Actions]]
{{Weapon action page
[[File:Backbreaker Icon.png|frameless|right]]
| name = Backbreaker
'''Backbreaker''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Warhammers|Warhammer]] in their main hand.
| image = Backbreaker.webp
 
| controller icon = Backbreaker Icon.webp
== Description ==
| icon = Backbreaker Unfaded Icon.webp
Put extra force behind your strike to deal {{DamageText|1d4 + Strength Modifier|Physical}} damage and possibly knock your enemy [[Prone (Condition)|Prone]].
| weapon types = Mauls, Warhammers
 
| description = Put extra force behind your strike to possibly knock your enemy {{cond|Prone}}.
== Properties ==
| save = STR
{{InfoBlob|{{Action}}}}
| save dc = weapon action
 
| on save = Targets aren't knocked prone.
* Damage: {{DamageInfo | 1d4 | Physical | modifier = melee }} (Inherits Weapon Damage Type)
| cost = action
* {{Attack Roll}}
| damage = 1d4
* {{Range|melee}} (Inherits Weapon Range)
| damage type = Bludgeoning
* {{SavingThrow|STR}} to avoid being knocked [[Conditions#Prone|Prone]]
| damage modifier = finesse
* {{Recharge|Short Rest}}
| range = weapon
 
| attack roll = yes
{| role="presentation" class="wikitable mw-collapsible"
| recharge = Short Rest
| <strong>[[File:Prone Condition Icon.png|frameless|upright=0.12]] Prone</strong>
| condition = Prone
|-
| condition save = STR
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}}
| condition dc = weapon action
* Can't move or act, and has {{Disadvantage}} on Strength and Dexterity [[Saving Throws]].
| condition duration = 2
* Attacks against a Prone creature have {{Advantage}} if they're made within <code>3m / 10ft</code> of the creature.
}}
* A Prone creature must spend half its [[Movement Speed]] to stand up.
|}
 
== Notes ==
* '''Backbreaker''' deals damage as if your weapon damage die is 1d4.

Latest revision as of 06:29, 15 August 2024

Backbreaker.webp

Backbreaker is a weapon action available to characters proficient in and wielding a maul, or warhammer in their main hand.

Description

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Properties

Cost
Action
Damage
Details
Attack roll
STR Save (Weapon action DC) (On Save: Targets aren't knocked prone.)
 Range: Normal weapon range
Recharge: Short rest

Condition: Prone

Prone Prone

Duration: 2 turns

Weapon action DC  Strength saving throw

How to learn

Granted by wielding the following weapon types with proficiency: