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{{Weapon action page | |||
| image = Pommel Strike.webp | |||
| controller icon = Pommel Strike Icon.webp | |||
| icon = Pommel Strike Unfaded Icon.webp | |||
| cost = bonus | |||
Make a non-lethal attack against an enemy and possibly | | weapon types = Greatswords, Longswords | ||
| description = Make a non-lethal attack against an enemy and possibly {{cond|Dazed|Daze}} them. | |||
| damage = 1d4 | |||
{{ | | damage type = Bludgeoning | ||
| attack roll = yes | |||
| range = melee | |||
| save = CON | |||
| save dc = weapon action | |||
| condition = Dazed | |||
| condition save = CON | |||
| condition duration = 2 | |||
| condition dc = weapon action | |||
| | | recharge = Short Rest | ||
| | | notes = * '''Pommel Strike''' does not execute main hand weapon functors. | ||
| | }} | ||
[[Category:Sources of Bludgeoning damage]] | |||
Latest revision as of 05:07, 25 March 2025
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, or longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly them.
Properties
- Cost
Bonus action
- Damage
1d4 (1~4)
Bludgeoning
- Details
Attack roll
CON Save (Weapon action DC)
Melee: 1.5 m / 5 ft
Recharge: Short rest
Condition: Dazed
Duration: 2 turns
Weapon action DC Constitution saving throw
- Has
Disadvantage on Wisdom
Saving throws, can't take Reactions, and loses the Dexterity bonus to their
Armour Class.
- Removed if an ally Helps this creature.
How to learn
Granted by wielding the following weapon types with proficiency:
Notes
- Pommel Strike does not execute main hand weapon functors.