Ad placeholder
Web (surface): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
No edit summary |
||
(9 intermediate revisions by 6 users not shown) | |||
Line 6: | Line 6: | ||
{{Area page | {{Area page | ||
| name = Web | | name = Web | ||
| summary = a type of [[ | | summary = a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Enwebbed (Condition)|Enwebbed]]. Web surfaces can be created through the use of spells or grenades. In areas where spiders live, webbed surfaces may be present. | ||
| description = Difficult terrain - [[ | | description = Difficult terrain - [[Movement Speed]] is halved. Can Enweb creatures. Prevents Falling damage. Flammable. | ||
| image = Web surface.png | | image = Web surface.png | ||
| controller icon = Web surface Controller Icon.webp | | controller icon = Web surface Controller Icon.webp | ||
Line 13: | Line 13: | ||
| type = surface | | type = surface | ||
| created by items = Web Grenade | | created by items = Web Grenade | ||
| created by spells = Web, Web (Phase Spider) | | created by spells = Web, Web (Spider Wild Shape), Web (Spider), Web (Phase Spider) | ||
| difficult terrain = yes | | difficult terrain = yes | ||
| condition = Enwebbed | | condition = Enwebbed | ||
Line 19: | Line 19: | ||
| condition dc = 12 | | condition dc = 12 | ||
| condition2 = Difficult Terrain | | condition2 = Difficult Terrain | ||
| interactions = * Prevents fall damage | | interactions = | ||
* Contact with {{damage colour|Fire}} turns it into a {{Area|Fire | | notes = * Prevents fall damage | ||
* Contact with {{damage colour|Fire}} turns it into a {{Area|Fire}} surface. | |||
* Contact with [[Blood]] turns it into a {{Area|Blood}} surface. | |||
* The DC for the Enwebbed condition depends on the caster, if created by a character. | |||
* When Web is first applied, it can immediately enweb creatures. After that, enwebbed creatures are always released at the begininng of their turn, and creatures on the web area can become enwebbed only when they walk on the web at least 1 m, not when they [[Jump]], [[Fly]], or take any other kind of bonus action or action. For enwebbed creatures there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save. | |||
}} | }} |
Latest revision as of 21:44, 17 November 2024
This article is about the sticky surface. For the spell that creates this surface, see Web.
Web is a type of Surface. When stepped on, characters will move at half speed and they might become Enwebbed. Web surfaces can be created through the use of spells or grenades. In areas where spiders live, webbed surfaces may be present.
Description
Difficult terrain - Movement Speed is halved. Can Enweb creatures. Prevents Falling damage. Flammable.
Properties
- Type: Surface
Condition: Enwebbed
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws are rolled with Disadvantage.
Condition: Difficult Terrain
- Movement Speed halved
Creation
This area can be created by the following:
Items:
Spells and actions:
Notes
- Prevents fall damage
- Contact with Fire turns it into a Fire surface.
- Contact with Blood turns it into a Blood surface.
- The DC for the Enwebbed condition depends on the caster, if created by a character.
- When Web is first applied, it can immediately enweb creatures. After that, enwebbed creatures are always released at the begininng of their turn, and creatures on the web area can become enwebbed only when they walk on the web at least 1 m, not when they Jump, Fly, or take any other kind of bonus action or action. For enwebbed creatures there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save.