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Wild Magic: Polymorph: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Polymorph''' is a {{ | | summary = '''Wild Magic: Polymorph''' is a {{Pass|Wild Magic (passive feature)|Wild Magic}} effect of the [[Wild Magic Sorcerer]]. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the {{SAI|Polymorph}} Spell. | ||
| description = You are transformed into a beast. | | description = You are transformed into a beast. | ||
| image = Polymorph | | image = Polymorph.webp | ||
| controller icon = Polymorph Icon.webp | | controller icon = Polymorph Icon.webp | ||
| icon = Polymorph Unfaded Icon.webp | | icon = Polymorph Unfaded Icon.webp |
Latest revision as of 10:18, 29 July 2024
Wild Magic: Polymorph is a effect of the Wild Magic Sorcerer. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the Spell.
Description
You are transformed into a beast.
Condition: Polymorphed
Duration: 2 turns
- Creature is turned into a harmless sheep with 3 Hit Points for 5 turns.
- If the sheep's Hit Points are reduced to 0, the creature reverts to its original form with its original Hit Points.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer