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Slam (Ansur): Difference between revisions
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{{ | {{See also|Slam (disambiguation)}} | ||
{{ActionPage | {{ActionPage | ||
| name = Slam | |||
| summary = '''Slam''' is a unique Class Action available to [[Ansur]] that deals melee bludgeoning damage. | | summary = '''Slam''' is a unique Class Action available to [[Ansur]] that deals melee bludgeoning damage. | ||
| description = Slam the ground, possibly knocking nearby targets {{Cond|Prone}}. | | description = Slam the ground, possibly knocking nearby targets {{Cond|Prone}}. |
Latest revision as of 16:33, 29 April 2024
See also: Slam (disambiguation)
Slam is a unique Class Action available to Ansur that deals melee bludgeoning damage.
Description
Slam the ground, possibly knocking nearby targets .
Properties
- Cost:
- Action
- Damage:
- 6d8 (6~48) + Strength modifier Bludgeoning
- Details:
- Attack roll
- Range: 4 m / 13 ft
- AoE: 3 m / 10 ft (Radius)
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Ansur