Ad placeholder

Spirit Guardians (Radiant): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:
| name = Spirit Guardians: Radiant
| name = Spirit Guardians: Radiant
| image = Spirit Guardians.webp
| image = Spirit Guardians.webp
| controller icon = Spirit Guaridans Icon.webp
| controller icon = Spirit Guardians Icon.webp
| icon = Spirit Guardians Unfaded Icon.webp
| icon = Spirit Guardians Unfaded Icon.webp
| level = 3
| level = 3
Line 8: Line 8:
| ritual =  
| ritual =  
| summary = This spell is a variation of the spell {{SAI|Spirit Guardians}}. This variant deals {{DamageType|Radiant}} damage as well as slows the [[Movement Speed|Movement]] of nearby enemies.
| summary = This spell is a variation of the spell {{SAI|Spirit Guardians}}. This variant deals {{DamageType|Radiant}} damage as well as slows the [[Movement Speed|Movement]] of nearby enemies.
| description = Call forth spirits to protect the area around you. Nearby enemies take {{DamageText|3d8|Radiant}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns.
| description = Call forth spirits to protect the area around you.
| extra description = Nearby enemies take {{DamageText|3d8|Radiant}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns.
| warning = Caster can't become {{Cond|Invisible}} while [[Concentration|Concentrating]] on this spell.
| warning = Caster can't become {{Cond|Invisible}} while [[Concentration|Concentrating]] on this spell.
| cost = action, spell3
| cost = action, spell3

Latest revision as of 20:00, 27 April 2024

Spirit Guardians.webp

Spirit Guardians: Radiant is a level 3 conjuration spell. This spell is a variation of the spell Spirit Guardians Spirit Guardians. This variant deals Damage TypesRadiant damage as well as slows the Movement of nearby enemies.

Description

Call forth spirits to protect the area around you.

Nearby enemies take 3d8Damage TypesRadiant damage per turn, and their Movement Speed is halved. Lasts for 10 turns.

Caster can't become Invisible Invisible while Concentrating on this spell.

Properties

Cost
Action + Level 3 Spell Slot
Damage
D8 Radiant.png 3d8 (3~24) Damage TypesRadiant
Details
WIS Save (Spell save DC) (On Save: Targets still take half damage.)
 Range: Self
AoE: 3 m / 10 ft (Radius)
Concentration Concentration

At higher levels

When the spell is cast using a 4th Level spell slot or higher, damage increases by 1d8Damage TypesRadiant damage for each spell slot level above 3rd.

Condition: Spirit Guardians Aura

Spirit Guardians Aura Spirit Guardians Aura

Duration: 10 turns

Spell save DC  Wisdom saving throw

  • Spirits protect the affected entity.
  • Nearby enemies take 3d8Damage TypesRadiant or 3d8Damage TypesNecrotic damage per turn, and Movement Speed is halved.
  • The caster can't become Invisible Invisible while concentrating on this spell.
  • On a successful save, targets still take half damage.
  • WIS Save

How to learn

This spell is a variation of:
Spirit Guardians Spirit Guardians

External Links[edit | edit source]