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Hellfire Orb: Difference between revisions

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| summary = This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range.
| summary = This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range.
| description = Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
| description = Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
 
| extra description = Hellfire burns with more fervour than any mortal flame, ignoring [[Resistance]] and [[Immune|Immunity]] to Fire damage.
Hellfire burns with more fervour than any mortal flame, ignoring [[Resistance]] and [[Immune|Immunity]] to Fire damage.
| cost = action
| cost = action
| recharge = Per Battle
| attack roll =
| attack roll =
| damage = 20d6
| damage = 20d6

Latest revision as of 10:27, 20 September 2024

Fireball.webp

Hellfire Orb is a level 6 evocation spell. This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range. It cannot be learned by players and is only used by NPCs.

Description

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.

Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.

Properties

Cost
Action
Damage
D6 Fire.png 20d6 (20~120) Damage TypesFire
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Recharge: Per Battle

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Used by creatures: That Which Guards, and Stalker Svignee