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Tentacle Whip (Illithid): Difference between revisions
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{{See also|Tentacle Whip (Displacer Beast)}} | |||
{{ActionPage | {{ActionPage | ||
| image = Generic Physical.webp | | image = Generic Physical.webp | ||
| controller icon = Generic Physical Icon.webp | | controller icon = Generic Physical Icon.webp | ||
| icon = Generic Physical Unfaded Icon.webp | | icon = Generic Physical Unfaded Icon.webp | ||
| name = Tentacle Whip | |||
|summary='''Tentacle Whip''' is a melee attack used by [[Illithid]]s which inflicts {{DamageType|Psychic}} damage and possibly [[Stun]]s a target. | |summary='''Tentacle Whip''' is a melee attack used by [[Illithid]]s which inflicts {{DamageType|Psychic}} damage and possibly [[Stun]]s a target. | ||
|description=Lash out with your tentacles and possibly Stun your target. | |description=Lash out with your tentacles and possibly Stun your target. |
Latest revision as of 16:36, 29 April 2024
See also: Tentacle Whip (Displacer Beast)
Tentacle Whip is a melee attack used by Illithids which inflicts Psychic damage and possibly Stuns a target.
Description
Lash out with your tentacles and possibly Stun your target.
Properties
- Cost:
- Action
- Damage:
- 2d10 + 4 (6~24) Psychic
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- INT Save (DC 14)
Full-Illithid variant
- Instead deals 3d10 + 5 (8~35) Psychic.
Condition: Stunned
Duration: 1 turn
DC 14 Intelligence saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Used by creatures: Illithid, The Emperor, and Full-Illithid