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m (Fiend linked to creature type instead of subclass) |
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| school = Enchantment | | school = Enchantment | ||
| classes = Cleric, Paladin | | classes = Cleric, Paladin | ||
| class learns at level 1 = Cleric, Fiend | | class learns at level 1 = Cleric, The Fiend | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
Line 60: | Line 60: | ||
| variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt | | variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt | ||
| notes = | | notes = | ||
| video = | | video = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Command|long}} | * {{FRWiki|Command|long}} |
Latest revision as of 10:56, 30 July 2024
Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
Description
Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a Wisdom saving throw in order to resist the effects.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Variants
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
- Gauntlet of the Tyrant ( Recharge: Long rest)
- Netherstone-Studded Gauntlet ( Recharge: Long rest)
- Salty Scimitar(rrr) ( Recharge: Long rest)
External Links[edit | edit source]
- Command on the Forgotten Realms Wiki