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Menacing Attack (Melee): Difference between revisions
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{{ | {{Redirect | ||
| summary = '''Menacing Attack (Melee)''' is a | | redirect = Menacing Attack | ||
| use1 = the ranged version, see | |||
| article1 = Menacing Attack (Ranged) | |||
}} | |||
{{Weapon action page | |||
| summary = '''Menacing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them. | |||
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target. | | description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target. | ||
| image = Menacing Attack Melee.webp | | image = Menacing Attack Melee.webp | ||
Line 12: | Line 17: | ||
| attack roll = yes | | attack roll = yes | ||
| on miss = Does not spend {{R|supdie|forceplural=yes}}. | | on miss = Does not spend {{R|supdie|forceplural=yes}}. | ||
| recharge = | | recharge = | ||
| duration = | | duration = | ||
| range = weapon | | range = weapon | ||
Line 18: | Line 23: | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = | | save = WIS | ||
| additional = | | additional = | ||
| condition = Frightened | | condition = Frightened | ||
| condition duration = | | condition duration = 2 | ||
| condition save = WIS | | condition save = WIS | ||
| condition dc = weapon action | | condition dc = weapon action | ||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| granted by feats = Martial Adept | |||
| notes = | | notes = | ||
}} | }} | ||
== Notes == | |||
* [[Bonespike Helmet]] provides a per-turn use of this attack. |
Latest revision as of 06:21, 29 July 2024
"Menacing Attack" redirects here. For the ranged version, see, see Menacing Attack (Ranged).
Menacing Attack (Melee) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and possibly the target.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll (On Miss: Does not spend Superiority Dice.)
- WIS Save
- Range: Normal weapon range
Condition: Frightened
Duration: 2 turns
Weapon action DC Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
Notes[edit | edit source]
- Bonespike Helmet provides a per-turn use of this attack.