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Cold Snap: Difference between revisions

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| icon = Dagger PlusTwo Unfaded Icon.png
| icon = Dagger PlusTwo Unfaded Icon.png
| category = simple
| category = simple
| description = {{rare|Cold Snap}} is a rare [[Daggers|Dagger]] that chills enemies that attack and miss the wielder and increases the wielder's [[Armour Class]] if worn in the off-hand.
| description = {{rare|Cold Snap}} is a rare [[Daggers|Dagger]] that [[Chilled (Condition)|chills]] enemies that attack and miss the wielder and increases the wielder's [[Armour Class]] if worn in the off-hand.
| quote = In the steel, you can see small ice formations like bubbles in a bath, and even hear them pop with crickling crackles of frosted delight.
| quote = In the steel, you can see small ice formations like bubbles in a bath, and even hear them pop with crickling crackles of frosted delight.
| where to find = Can be purchased from [[Ferg Drogher]] in [[Rivington]].
| where to find = Sold or stolen from [[Ferg Drogher]] if [[Shadowheart]] is not in the party
| where to find location = Rivington
| where to find x = 43
| where to find y = -101
| type = Daggers
| type = Daggers
| rarity = rare
| rarity = rare

Latest revision as of 06:52, 19 August 2024

Cold Snap image

Cold Snap is a rare Dagger that chills enemies that attack and miss the wielder and increases the wielder's Armour Class if worn in the off-hand.

Description Icon.png

In the steel, you can see small ice formations like bubbles in a bath, and even hear them pop with crickling crackles of frosted delight.

Properties

Damage
Extra damage
D4 Cold.png 1d4 (1~4) Damage TypesCold
Details
Daggers Daggers
Rarity: Rare
Enchantment: None
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 190 gp
UID MAG_Frost_Offhand_Dagger
UUID a8661143-d94d-4f49-a92f-cbd0a9a500a1

Special

The holder of this item gains:

Off-Hand Only

Chilling Counter
When a creature misses you with an attack, it must succeed a DC 13  Constitution saving throw or be Chilled Chilled for 2 turns.

Where to find

Notes

  • Although the description of Chilling Counter says there is a saving throw, there isn't one coded in. Chilled Chilled will be applied to every single missed attack.