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Flail of the Vortex: Difference between revisions
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| where to find = Cannot be obtained without exploits. Only found on an [[Air Myrmidon]] but they are {{SAI|Permanently Armed}}. | | where to find = Cannot be obtained without exploits. Only found on an [[Air Myrmidon]] but they are {{SAI|Permanently Armed}}. | ||
| where to find2 = Found by summoning from {{SAI|Conjure Elemental: Air Myrmidon}}. Removed by getting the {{SAI|Conjure Elemental: Air Myrmidon}} arrested and then removing the weapon from the equipment chest found in the jail. | |||
| where to find3 = Can be obtained with the help of a level 10 druid mercenary. To do this, you need to start a conversation with Withers, choose that you want to release the mercenary, but do not select him, but leave the dialogue active. Then change your character to a mercenary and use Wild Shape: Air Myrmidon. Then return to the dialogue with Withers and release the mercenary druid. When you recruit him again, he will have Flail of the Vortex in his hands. | |||
| type = Flails | | type = Flails | ||
| rarity = common | | rarity = common |
Latest revision as of 06:36, 2 September 2024
Flail of the Vortex is a common, highly enchanted (+3) variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.
Properties
- Damage
- 1d8 + 3 (4~11) + Strength modifier Bludgeoning
- Extra damage
- 1d8 (1~8) Lightning
- Details
- Rarity: Common
- Enchantment: + 3
- One-Handed
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50 gp
-
UID
WPN_Flail_Air_Myrmidon_ConjureElementalUUID
8f8ad4f1-ee45-45f5-9368-3da979ada65a
Special weapon actions
This weapon also grants the following:
- Electrified Flail ()
Clout a foe with your lightning-suffused flail and
them.
Where to find
- Cannot be obtained without exploits. Only found on an Air Myrmidon but they are .
- Found by summoning from . Removed by getting the arrested and then removing the weapon from the equipment chest found in the jail.
- Can be obtained with the help of a level 10 druid mercenary. To do this, you need to start a conversation with Withers, choose that you want to release the mercenary, but do not select him, but leave the dialogue active. Then change your character to a mercenary and use Wild Shape: Air Myrmidon. Then return to the dialogue with Withers and release the mercenary druid. When you recruit him again, he will have Flail of the Vortex in his hands.