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Missile Snaring: Difference between revisions
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{{ | {{Action page | ||
|image = | |image = Deflect Missiles.webp | ||
|summary = '''Missile Snaring''' is a passive feature granted by {{RarityItem|Gloves of Missile Snaring}}. Missile Snaring allows you to spend a {{action|reaction}} to intercept a ranged attack targeting you, reducing its damage. | |controller icon = Deflect Missiles Icon.webp | ||
|icon = Deflect Missiles Unfaded Icon.webp | |||
|summary = '''Missile Snaring''' is a passive feature/reaction granted by {{RarityItem|Gloves of Missile Snaring}}. Missile Snaring allows you to spend a {{action|reaction}} to intercept a ranged attack targeting you, reducing its damage. | |||
|description = You can intercept missiles from ranged weapon attacks with a {{action|reaction}}, reducing their damage by {{DieIcon|d10|Physical}}'''1d10''' + your [[Ability Score Modifier|Dexterity modifier]]. | |description = You can intercept missiles from ranged weapon attacks with a {{action|reaction}}, reducing their damage by {{DieIcon|d10|Physical}}'''1d10''' + your [[Ability Score Modifier|Dexterity modifier]]. | ||
|extra description = You can only reduce damage from the attack - any additional effects can't be negated. | |||
|cost = reaction | |cost = reaction | ||
|granted by items = Gloves of Missile Snaring | |||
|notes = | |notes = | ||
* You can only reduce damage from the attack - any additional effects can't be negated. | * You can only reduce damage from the attack - any additional effects can't be negated. |
Latest revision as of 21:47, 5 September 2024
Missile Snaring is a passive feature/reaction granted by Gloves of Missile Snaring. Missile Snaring allows you to spend a Reaction to intercept a ranged attack targeting you, reducing its damage.
Description
You can intercept missiles from ranged weapon attacks with a Reaction, reducing their damage by 1d10 + your Dexterity modifier.
You can only reduce damage from the attack - any additional effects can't be negated.
Properties
- Cost:
- Reaction
How to learn
Notes
- You can only reduce damage from the attack - any additional effects can't be negated.
- However, if the attack does multiple types of damage (for example an Arrow of Fire), the damage reduction is applied separately to each type.