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Sanguine Animation: Difference between revisions
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| description = Nearby Blood surfaces transform into [[Bloodmarrow Skeleton]]s under your control. | | description = Nearby Blood surfaces transform into [[Bloodmarrow Skeleton]]s under your control. | ||
| image = Let the Slaughter Begin.webp | | image = Let the Slaughter Begin.webp | ||
| controller icon = Let the Slaughter Begin Icon.webp | |||
| icon = Let the Slaughter Begin Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| concentration = | | concentration = | ||
Line 32: | Line 34: | ||
| granted by spells = | | granted by spells = | ||
| used by creatures = Orin | | used by creatures = Orin | ||
| notes = Despite this ability's description, the skeletons are summoned from the corpses of nearby enemies. | | notes = Despite this ability's description, the skeletons are summoned from the corpses of nearby enemies rather than blood surfaces. | ||
| video = | | video = | ||
}} | }} |
Latest revision as of 19:59, 25 April 2024
Sanguine Animation is a special Class Action available to Orin while in Slayer form. This ability allows her to summon Bloodmarrow Skeletons from nearby corpses.
Description
Nearby Blood surfaces transform into Bloodmarrow Skeletons under your control.
Properties
- Cost:
- Action
- Details:
- Range: 16 m / 53 ft
How to learn
Used by creatures: Orin
Notes
Despite this ability's description, the skeletons are summoned from the corpses of nearby enemies rather than blood surfaces.